What do you find most Magical about 3E/3.5 art?

Hussar said:
Personally, I don't like Bergting and Lukacs. I find their art not to my taste to say the least. However, between the covers of Dragon, I'm also going to find artists like Andrew Hou and Eva Wildman who I really, really do like. So, I ignore the stuff I don't like and focus on what I do.
For me, I really like Todd Lockwood, Lucio Pacillo, and Wayne Reynolds. I really wish they'd stop using Thomas Baxa. Not that I want him out of work, but I really hate the scrawlwork he calls artwork.
 

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I find the amount of pointless buckles and straps to be amazing. As well, all the asymmetric armor that doesn't look functional and the clothing that looks like it was designed for an S/M fetish.

It's sheer magic the way the picture of the displacer beast is supposed to represent a living creature, and the way an Umber Hulk is supposed to stand/move on those limbs.

All the dogs, cats, and dragons seem to have the same skeleton and musculature as a greyhound.

Style over substance doesn't work for me when we're talking about armor and clothing for adventurers. I'd much rather see something that looks historical and practical than something that looks like it came out of the 3rd Edition Player's Handbook.


That said, the art is a lot better technically, and there are some really breathtaking pieces in there. The picture of an elf in elven chainmail comes to mind, despite the decorative elements it still looks like chainmail.
 




The 3e MM illustration of the gnoll immediately leaps to mind, if only because all the previous gnoll illustrations look kinda meh, and this one is so darn creepy that gnolls are now among my favorite monsters.


RC
 

Tarek said:
It's sheer magic the way the picture of the displacer beast is supposed to represent a living creature,

Somebody should call the Humane Society. That displacer hasn't been fed since 2nd edition! :eek:
 




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