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<blockquote data-quote="Psion" data-source="post: 2921116" data-attributes="member: 172"><p> <ol> <li data-xf-list-type="ol">Chargen that is deep for players yet speedy for the GM. (Only one game I know of lives up to this as is... others take house ruling.)</li> <li data-xf-list-type="ol">No bossy personality mechanics, but means to define personality (especially motivations.) Motivation is probably the single most important aspect that you have to define a character as having.</li> <li data-xf-list-type="ol">Structured chargen. Doesn't necessarily have to be class based, but class based (when well done) is a good example. I reject the notion that class based in inherently bad and advertising that you game "lacks restricting classes" is a sure way to ensure I don't look at your game. I don't find universal freedom of choice to be a good feature of a game; the game has to facilitate the mileu being represented.</li> <li data-xf-list-type="ol">Options for challenges other than combat. I need conflict other than combat. Probably comes from my Traveller background.</li> </ol></blockquote><p></p>
[QUOTE="Psion, post: 2921116, member: 172"] [list=1] [*]Chargen that is deep for players yet speedy for the GM. (Only one game I know of lives up to this as is... others take house ruling.) [*]No bossy personality mechanics, but means to define personality (especially motivations.) Motivation is probably the single most important aspect that you have to define a character as having. [*]Structured chargen. Doesn't necessarily have to be class based, but class based (when well done) is a good example. I reject the notion that class based in inherently bad and advertising that you game "lacks restricting classes" is a sure way to ensure I don't look at your game. I don't find universal freedom of choice to be a good feature of a game; the game has to facilitate the mileu being represented. [*]Options for challenges other than combat. I need conflict other than combat. Probably comes from my Traveller background. [/list] [/QUOTE]
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