Whizbang Dustyboots
Gnometown Hero
I'm finishing up the village where my players will begin play in an online game we'll be doing soonish. The whole setting is intentionally kept small (a single small barony surrounded by forest and a mountain that used to have a dragon in it), but while I don't mind making things up on the fly, I find that if I at least jot a few notes down ahead of time about a setting, it makes the on-the-fly stuff a lot more cohesive later.
So, you're level one in an archetypal hamlet (well, mostly) near multiple spots to adventure. What places in town will you need at various points in your low level adventuring? I have a village and a small town that will be used as bases for higher level adventuring, with level-appropriate resources at that time.
Adventure locales include the dragon's former lair (high level), kobold dungeons (low to high level), a mysterious burial mound from a forgotten age studded with various ancient crypts (low to medium level) and a cave beneath a lake with nasty things waiting to eat heroes up (medium).
So, you're level one in an archetypal hamlet (well, mostly) near multiple spots to adventure. What places in town will you need at various points in your low level adventuring? I have a village and a small town that will be used as bases for higher level adventuring, with level-appropriate resources at that time.
Adventure locales include the dragon's former lair (high level), kobold dungeons (low to high level), a mysterious burial mound from a forgotten age studded with various ancient crypts (low to medium level) and a cave beneath a lake with nasty things waiting to eat heroes up (medium).