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General Tabletop Discussion
*Dungeons & Dragons
What do you NOT want systems for?
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<blockquote data-quote="CleverNickName" data-source="post: 9114220" data-attributes="member: 50987"><p>Stuff I <em>don't</em> want? That's a refreshing angle to look at.</p><p></p><p>I do not want or need a system for bodily functions. I do not want to have to roll on a table to determine my urination frequency or the current stage of my character's menstrual cycle. And I will never, ever want or need a system for sexual intercourse, STDs, pregnancy, childbirth, or anything of the sort. I still haven't recovered from <em>The Book of Erotic Fantasy </em>and that was like two decades ago.</p><p></p><p>I do not want or need a system for injury, either. I don't care if that skeleton hit your arm or your shoulder, or how badly you got concussed by that rock golem. I'm content to let the player describe their characters' injuries to any level of detail they desire because it's the HP number and/or status conditions that are important. Hit points and damage get <em>really weird really fast </em>in 5E when you try to describe them ("You take 10 damage. Except it's not damage. I mean, yes, it's damage, but it's not <em>damage </em>damage. Unless it is. But not really.")</p><p></p><p>I don't want an instant reset mechanic. I already dislike how 5th Edition D&D automatically resets everyone's hit points to full after an 8-hour nap...to think there are people who want everything else to reset just as effortlessly? in even less time? No thanks. I'm looking for ways to move that needle in the opposite direction.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 9114220, member: 50987"] Stuff I [I]don't[/I] want? That's a refreshing angle to look at. I do not want or need a system for bodily functions. I do not want to have to roll on a table to determine my urination frequency or the current stage of my character's menstrual cycle. And I will never, ever want or need a system for sexual intercourse, STDs, pregnancy, childbirth, or anything of the sort. I still haven't recovered from [I]The Book of Erotic Fantasy [/I]and that was like two decades ago. I do not want or need a system for injury, either. I don't care if that skeleton hit your arm or your shoulder, or how badly you got concussed by that rock golem. I'm content to let the player describe their characters' injuries to any level of detail they desire because it's the HP number and/or status conditions that are important. Hit points and damage get [I]really weird really fast [/I]in 5E when you try to describe them ("You take 10 damage. Except it's not damage. I mean, yes, it's damage, but it's not [I]damage [/I]damage. Unless it is. But not really.") I don't want an instant reset mechanic. I already dislike how 5th Edition D&D automatically resets everyone's hit points to full after an 8-hour nap...to think there are people who want everything else to reset just as effortlessly? in even less time? No thanks. I'm looking for ways to move that needle in the opposite direction. [/QUOTE]
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What do you NOT want systems for?
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