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What do you NOT want systems for?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9115370" data-attributes="member: 6790260"><p>The exact quotes, without alteration or reduction:</p><p></p><p></p><p></p><p></p><p></p><p></p><p>Not one of these statements from Overgeeked or Lanefan "clarified" that what was meant was not the complete deletion of the social skills rules. Both of them explicitly want those rules removed, so that people absolutely have to actually perform the action themselves. The closest we get is, in that last quote, that Overgeeked now allows for merely "describing" the action rather than the derisive, mocking "pressing the 'social skill' button on your character sheet," which is <em>absolutely</em> the kind of thing someone would say if they were being charitable and positive about the difficulties others might face with social activities.</p><p></p><p></p><p>Both Overgeeked and Lanefan explicitly want social skills removed, so that it is <em>completely</em> dependent on the player to be persuasive and convincing. That's an unacceptable requirement in a game that is meant to embrace a wide variety of people, especially neurodivergent players and those who deal with issues of social anxiety, depression, alexithymia, etc. Yes, for <em>some</em> people, being put on the spot and required to produce improvisational RP can be useful. For others, it will ruin the experience and drive them away.</p><p></p><p>No one here--literally not one person--is advocating for the idea that players can just declare "I persuade!" with zero preamble. Nobody. Not one person. Yet that is the straw-man that both Overgeeked and Lanefan punch down to justify their claim that social skill rules should be deleted with prejudice.</p><p></p><p>They should not. The rules that exist should <em>actually be enforced</em>. And those rules, surprise surprise, <em>do actually require you to justify your actions</em>. Just like the use of any skill or proficiency or whatever else, in any edition of D&D.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9115370, member: 6790260"] The exact quotes, without alteration or reduction: Not one of these statements from Overgeeked or Lanefan "clarified" that what was meant was not the complete deletion of the social skills rules. Both of them explicitly want those rules removed, so that people absolutely have to actually perform the action themselves. The closest we get is, in that last quote, that Overgeeked now allows for merely "describing" the action rather than the derisive, mocking "pressing the 'social skill' button on your character sheet," which is [I]absolutely[/I] the kind of thing someone would say if they were being charitable and positive about the difficulties others might face with social activities. Both Overgeeked and Lanefan explicitly want social skills removed, so that it is [I]completely[/I] dependent on the player to be persuasive and convincing. That's an unacceptable requirement in a game that is meant to embrace a wide variety of people, especially neurodivergent players and those who deal with issues of social anxiety, depression, alexithymia, etc. Yes, for [I]some[/I] people, being put on the spot and required to produce improvisational RP can be useful. For others, it will ruin the experience and drive them away. No one here--literally not one person--is advocating for the idea that players can just declare "I persuade!" with zero preamble. Nobody. Not one person. Yet that is the straw-man that both Overgeeked and Lanefan punch down to justify their claim that social skill rules should be deleted with prejudice. They should not. The rules that exist should [I]actually be enforced[/I]. And those rules, surprise surprise, [I]do actually require you to justify your actions[/I]. Just like the use of any skill or proficiency or whatever else, in any edition of D&D. [/QUOTE]
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