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General Tabletop Discussion
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What do you think of Fizban's races, subclasses feats and spells?
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<blockquote data-quote="ECMO3" data-source="post: 8439273" data-attributes="member: 7030563"><p>You can't without saying how many enemies there are.</p><p></p><p>In general, assuming you are casting on someone who does good melee weapon damage and who has a 35 move or less:</p><p>Single enemy: Haste will be better in almost every case against 1 enemy. More damage, better defense, more movement, disengage is not usually a problem because you are fighting the guy you want to fight.</p><p></p><p>Few enemies:</p><p>Offense: need to calculate 1 extra attack damage (considering chance to hit) vs automatic 1d6 against everyone within movement range</p><p>Defense: AS will give more mobility no OAs, Haste will give you a higher AC</p><p>Movement: Haste will give you more movement if your move is 35 or less, however AS makes it easier to use your movement.</p><p></p><p>Many enemies:</p><p>Offense: AS will do more damage</p><p>Defense: Same as few enemies, however you are going to want to move with many enemies so they don't surround you.</p><p>Movement: AS will play better I think.</p><p></p><p>For ranged martials AS is better hands down I think, unless you have XBE or gunner.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8439273, member: 7030563"] You can't without saying how many enemies there are. In general, assuming you are casting on someone who does good melee weapon damage and who has a 35 move or less: Single enemy: Haste will be better in almost every case against 1 enemy. More damage, better defense, more movement, disengage is not usually a problem because you are fighting the guy you want to fight. Few enemies: Offense: need to calculate 1 extra attack damage (considering chance to hit) vs automatic 1d6 against everyone within movement range Defense: AS will give more mobility no OAs, Haste will give you a higher AC Movement: Haste will give you more movement if your move is 35 or less, however AS makes it easier to use your movement. Many enemies: Offense: AS will do more damage Defense: Same as few enemies, however you are going to want to move with many enemies so they don't surround you. Movement: AS will play better I think. For ranged martials AS is better hands down I think, unless you have XBE or gunner. [/QUOTE]
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What do you think of Fizban's races, subclasses feats and spells?
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