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General Tabletop Discussion
*Dungeons & Dragons
What do you think of Fizban's races, subclasses feats and spells?
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<blockquote data-quote="ECMO3" data-source="post: 8441270" data-attributes="member: 7030563"><p>I think that depends on what you are comparing it to and your character build. If you are a cleric or bladesinger that is going to be concentrating on something else while they swing their sword that is true. If you are an EK or non-caster though that is not going to be happening often and if you are a half caster the once a day option will probably be used because you generally don't have enough spells to be concentrating on something else all the time.</p><p></p><p>My big thing is 1d4 for 1 combat (usually 3-4 turns) a day is not very good. The damage resistance reaction is a lot better and has enough uses so you probably will never run out, but I still think this should have got a +1 on a stat too.</p><p></p><p>FWIW I would not get HM, that spell is not great IMO. Hex is a much better spell with a ton of out of combat uses and non-damaging uses in combat. Sneak past the guard (targeting wisdom), interrogations (target charisma weakening deception), decieving someone (targeting wisdom) or in combat hex wisdom to enable hide easier or if you want to grapple someone hex dex or strength- to give them disadvantage or make them switch to their lessor stat.</p><p></p><p>I am playing a 13th level human Arcane Trickster/bladesinger who started out with Fey Touched and Hex. She used it a lot in tier 1 but for the most part, when she casts hex it is to give someone disadvantage on something. Even at 13th level though she still uses her once a day use for this every day.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8441270, member: 7030563"] I think that depends on what you are comparing it to and your character build. If you are a cleric or bladesinger that is going to be concentrating on something else while they swing their sword that is true. If you are an EK or non-caster though that is not going to be happening often and if you are a half caster the once a day option will probably be used because you generally don't have enough spells to be concentrating on something else all the time. My big thing is 1d4 for 1 combat (usually 3-4 turns) a day is not very good. The damage resistance reaction is a lot better and has enough uses so you probably will never run out, but I still think this should have got a +1 on a stat too. FWIW I would not get HM, that spell is not great IMO. Hex is a much better spell with a ton of out of combat uses and non-damaging uses in combat. Sneak past the guard (targeting wisdom), interrogations (target charisma weakening deception), decieving someone (targeting wisdom) or in combat hex wisdom to enable hide easier or if you want to grapple someone hex dex or strength- to give them disadvantage or make them switch to their lessor stat. I am playing a 13th level human Arcane Trickster/bladesinger who started out with Fey Touched and Hex. She used it a lot in tier 1 but for the most part, when she casts hex it is to give someone disadvantage on something. Even at 13th level though she still uses her once a day use for this every day. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
What do you think of Fizban's races, subclasses feats and spells?
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