David Argall
First Post
idea good, execution flawed
Since I have never seen the newer stuff, I can't endorse the 2nd option, but it seems to be pretty much correct. Granted, fantasy is not supposed to be scientifically correct, but Spacejammer required you to hogtie and bury deep any sense of critical thinking. With more normal games you can just tell it to go stand in a corner.
The basic idea has a number of virtures, some place to put the epic levels who are threatening to go godhunting, simply a different background... But all this weird stuff just ruins it.
Since I have never seen the newer stuff, I can't endorse the 2nd option, but it seems to be pretty much correct. Granted, fantasy is not supposed to be scientifically correct, but Spacejammer required you to hogtie and bury deep any sense of critical thinking. With more normal games you can just tell it to go stand in a corner.
The basic idea has a number of virtures, some place to put the epic levels who are threatening to go godhunting, simply a different background... But all this weird stuff just ruins it.