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D&D 4E What do you think of the 4E background to demons & devils?

What do you think of the 4E background to demons & devils? Post a Poll

  • I love it!

    Votes: 180 51.3%
  • I like it, but am slightly concerned about the changes to the "core setting"

    Votes: 31 8.8%
  • I'm in the middle. Either I'm unconcerned, or have feelings in both directions.

    Votes: 54 15.4%
  • I'm somewhat against it. I has advantages but I would prefer keeping to the old "core setting"

    Votes: 30 8.5%
  • I hate it. Either I don't like it at all, or I think it's wrong to change the "core setting"

    Votes: 56 16.0%


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I don't see where people get the idea that the new demons are mindless brutes. Considering that they were created by a seed of evil chucked by Tharizdun and their appearant agenda, I took their motivation as the total undoing of the universe. They don't just want to kill everyone, but they want to destroy and ummake everything. It has no depth only if you look at it that way.

For example, based on the above paragraph, I could assume that they want to ummake everything because they are forced to live their existance. They cannot or will not destroy themselves for whatever reason, and they'd rather take the whole of reality down with them than go quietly in the night. Self-inflicted loathing thats inflicted on everyone else.

Meanwhile, the demon lords could be searching for artifacts, powers, or clues as to how to destroy the universe. So if the Lantern of the Eternal Sun is found and they want to destroy it, chances are, they will be looking for it and leaving a path of destruction in their wake. Found the world tree? Heck, they want to cut it down.

They are only simple brutes if you regulate them as such. If you give them some depth, then they have some. True with anything else in an rpg.
 

DarkKestral said:
To Mouse: While I'm perfectly OK with designers not talking about every change under the sun, but when you majorly change what is a major part of the default setting, I'd sure like to know why
They've said why they're changing the planes and various demons and devils. You don't have to like or agree with their decisions, but they haven't kept their reasoning a secret.

And likewise, the succubus has a long history outside of D&D. Sex monsters go way back in heroic literature...
And the succubus is staying around, although she's been traded between teams during the off-season.
 

Barastrondo said:
What I want to know is why there wasn't this much outrage when the 3e setting deliberately left out the iconic critters of D&D that I grew up with such as the thoul, giant robber fly, living statue and devil swine. And blue and white dragons are evil? That was a pretty major setting change!
Devil swine ARE pretty cool ...
 

I very much like it.

It swings more towards the division I have always defaulted to. I'm used to slashing out fluff I didn't like and I felt was there for nothing more than blind devotion to canon. And I'm also use to completely bypassing stuff that simply did not fit. So now, maybe, the amount of slashing and skipping will be reduced.
 

This is most definitely moving in a direction that I like.

The more bloated, useless crap that gets hacked off of D&D's carcass the better.

I personally hated the influence of alignment on the structure of the planes (but I hate alignment in general).

I can't comprehend why so many people like the Great Wheel cosmology.

It was just a grab-bag of various mythic planes all forced together, making a whole that was less than the sum of its parts.
 

Where's the option for "the new changes blow big hairy donkey nuts???" :mad:

The designers seem to be chucking out everything that I found cool and fun about D&D. I've played 22 of the 33 years D&D's been around and this new game DOES NOT feel like D&D to me anymore.
 
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Barastrondo said:
Thus the perspective of a filthy red-boxer can view these changes to the classic AD&D cosmology as not really all that unprecedented.

And I'm sure someone that started out playing Tunnels and Trolls would feel even more that way. The red box was never part of AD&D and so there were no "changes" to AD&D at that time. "Elf" was never a character class in AD&D. Basic D&D was a different game. The AD&D cosmology has been relatively unchanged if you consider the chain of custody to go D&D -> AD&D -> 3rd Edition.
 

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