What do you think of the Duskblade?

DM-Rocco said:
I would be inclined to agree with you, but I wouldn't know why. How come you don't reduce it to zero? There are plenty of other examples of why you would reduce it to zero. Does it say somewhere why you don't reduce it to zero?

Just re-read the description and it's a mix of the two.

For spells per day the minimum is '0'
For spells known per level the minimum is '1'

Klaus has it right, see above.

Thanks,
Rich
 

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DM-Rocco said:
I would be inclined to agree with you, but I wouldn't know why. How come you don't reduce it to zero? There are plenty of other examples of why you would reduce it to zero. Does it say somewhere why you don't reduce it to zero?

Here's the text:

SORCERER VARIANTS


Battle Sorcerer
The battle sorcerer is no weak arcanist, hiding behind the fighters. Instead, she is a capable physical combatant who mixes magical prowess with fighting skill.

Hit Die
d8.

Base Attack Bonus
The battle sorcerer uses the base attack bonus progression of the cleric.
Class Skills

Remove Bluff from the battle sorcerer's class skill list. Add Intimidate to the battle sorcerer's class skill list.

CLASS FEATURES
The battle sorcerer has all the standard sorcerer class features, except as noted below.

Weapon and Armor Proficiency
At 1st level, a battle sorcerer gains proficiency with any light or one-handed martial weapon of the character's choice. She also gains proficiency with light armor.

Spellcasting
A battle sorcerer can cast sorcerer spells derived from her class levels of battle sorcerer while in light armor without the normal arcane spell failure chance.
A battle sorcerer has fewer daily spell slots than a standard sorcerer. Subtract one spell per day from each spell level on Table: The Sorcerer (to a minimum of zero spells per day). For example, a 1st-level battle sorcerer may cast four 0-level spells and two 1st-level spells per day (plus bonus spells, if any).

A battle sorcerer knows fewer spells per spell level than a standard sorcerer. Subtract one spell known from each spell level on Table: Sorcerer Spells Known (to a minimum of one spell per spell level). For example, a 4th-level battle sorcerer knows five 0-level spells, two 1st-level spells, and one 2nd-level spell. When she reaches 5th level, the battle sorcerer learns one additional 1st-level spell, but doesn't learn an additional 2nd-level spell (since two minus one is one).
 

Actually, the minimum number of spells per day, with this variant, is 2; sorcerers never have fewer than 3 spells per day of a given level.
 

ohGr said:
Actually, the minimum number of spells per day, with this variant, is 2; sorcerers never have fewer than 3 spells per day of a given level.
Yes, but the text explicitly spells out "minimum 0". But you are correct. If you apply the changes to the Sorcerer table in the SRD, the smallest ammount of spells per day you get is "2".
 

rgard said:
Just re-read the description and it's a mix of the two.

For spells per day the minimum is '0'
For spells known per level the minimum is '1'

Klaus has it right, see above.

Thanks,
Rich
Oops, I miss read that, I see now :o
 

Klaus said:
Yes, but the text explicitly spells out "minimum 0". But you are correct. If you apply the changes to the Sorcerer table in the SRD, the smallest ammount of spells per day you get is "2".

Silly to put a minimum of '0' in the text. Oh well.

Thanks,
Rich
 

rgard said:
Silly to put a minimum of '0' in the text. Oh well.

Thanks,
Rich
Yeah, well... :)

Also, there are some Sorcerer substitution levels floating around that give something in exchange for a new spell known of a certain level (I *think* it's in Races of the Dragon, but I'm not sure), and there's the Stalwart Sorcerer alternate feature in Complete Mage that reduces the Spells Known of your highest level by 1. So it could all add up.
 

Klaus said:
Yeah, well... :)

Also, there are some Sorcerer substitution levels floating around that give something in exchange for a new spell known of a certain level (I *think* it's in Races of the Dragon, but I'm not sure), and there's the Stalwart Sorcerer alternate feature in Complete Mage that reduces the Spells Known of your highest level by 1. So it could all add up.

Don't have the Races of the Dragon handy, but yes, that and Stalwart Sorcerer could all add up.

BTW, anybody know of a feat or class feature that lets you add your charisma bonus to your melee damage?

So far we have (besides strength):

Dexterity: Elf God's chosen or champion or something like that in Races of the Wild.
Intelligence: Swashbuckler (3rd level I think)

Thanks,
Rich
 

Dexterity = Champion of Corellon Larethian in Races of the Wild

For Charisma, there's (iirc) Snowflake Wardance in Frostburn, but it requires that you spend a bardic music use, and you're fatigued when it ends.
 

It seems that the title "What do you think of the Duskblade?" is now irrelevant. Everybody is talking about other gish classes than about the Duskblade. Thanks but I have looked over them and find them lacking from the plusses that the Duskblade class has.
 

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