Kapture said:What do you use the rest of his follower troops for? Do they actually enter combat at all?
IMG Leadership is the first step to becoming Deified. Normaly my game is one of those "clerics must have a deity" settings and getting a cleric cohort is difficult since a cleric already has a 'leader' as it were.Stalker0 said:I currently have a character whose a religious leader, and he took leadership to gain a congregation.
Same here, with the second and final step being to obtain a monk's belt. Just kidding, brehobit.frankthedm said:IMG Leadership is the first step to becoming Deified.
frankthedm said:IMG Leadership is the first step to becoming Deified. Normaly my game is one of those "clerics must have a deity" settings and getting a cleric cohort is difficult since a cleric already has a 'leader' as it were.![]()
Those who take leadership and Elect to be worshiped are able to chose their holy symbol, a small portfolio and two domains based on thier roleplay/alignment and may have thier cohort be their high cleric with thier followers as the congregation.
BlueBlackRed said:I took Leadership in my last campaign in order to have a walking band-aid.
We were in desperate need of a healer, and this guy was incredibly specialized for healing and healing only.
In fact he never did any damage to anything that wasn't undead.
Nyeshet said:Instead, perhaps the PCs could have two pools of wealth, one more symbolic than the second. The primary one would be for the requisite magic items, etc, while the second and more symbolic one would be used for dealing with more basic considerations - such as paying a cohort, upkeep for a keep, buying a ship (or even just passage on a ship), etc.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.