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What do you want in a shapeshifting class?
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<blockquote data-quote="aco175" data-source="post: 9209712" data-attributes="member: 27385"><p>I'm not seeing how to balance unlimited shifting with the other classes. The earlier example of turning into a cheetah to move 3 times the speed of more others to again turn into an ogre to attack. Then turn into a dragon to breath before blink-dogging out if Dodge. Even if spread over two turns of moving and attacking, then attacking and moving is a lot. The character would have over other characters; triple speed, power slams, breath weapon, and teleport. The fighter in contrast would get to double move, then move and attack on the second round. </p><p></p><p>Can it be offset by taking longer to shift? I might stink for a player to have a shifter and the DM says to roll initiative and the first round or two is "I'm shifting." Which would lead to "Whenever we are walking around or in a dungeon, I'm shifted into X all the time." (Similar to the "I'm always using Perception.") </p><p></p><p>Do we require more XP to gain levels? This was done before by saying that playing medusa was like playing a 12th level PC, so you need the XP from 12 to 13 before going up to the next level. While watching all the other PCs gain 6-7 levels before you gain one. Does not sound as fun either. </p><p></p><p>Just saying some classes are more powerful and that is ok?</p></blockquote><p></p>
[QUOTE="aco175, post: 9209712, member: 27385"] I'm not seeing how to balance unlimited shifting with the other classes. The earlier example of turning into a cheetah to move 3 times the speed of more others to again turn into an ogre to attack. Then turn into a dragon to breath before blink-dogging out if Dodge. Even if spread over two turns of moving and attacking, then attacking and moving is a lot. The character would have over other characters; triple speed, power slams, breath weapon, and teleport. The fighter in contrast would get to double move, then move and attack on the second round. Can it be offset by taking longer to shift? I might stink for a player to have a shifter and the DM says to roll initiative and the first round or two is "I'm shifting." Which would lead to "Whenever we are walking around or in a dungeon, I'm shifted into X all the time." (Similar to the "I'm always using Perception.") Do we require more XP to gain levels? This was done before by saying that playing medusa was like playing a 12th level PC, so you need the XP from 12 to 13 before going up to the next level. While watching all the other PCs gain 6-7 levels before you gain one. Does not sound as fun either. Just saying some classes are more powerful and that is ok? [/QUOTE]
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