Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
(+) What Do YOU Want In D&D Art?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dausuul" data-source="post: 8587066" data-attributes="member: 58197"><p>What I would like:</p><p></p><p><strong>Coherent style within books. </strong>Each book should have a definite style, consistent across all of its art. It doesn't all have to be by the same artist, but it should at least look as if the artists went to the same school.</p><p></p><p>If two books are closely connected--typically by setting, such as Van Richten's Guide to Ravenloft and Curse of Strahd--they should have the same or similar styles. However, Wizards doesn't do 2E-style product lines any more, so for the most part each book will stand on its own.</p><p></p><p><strong>Distinct styles <em>between</em> books. </strong>You should be able to look at any given art piece and say "That must have come from Tasha's Cauldron of Everything," just by the artistic style alone. Every time you pick up a new D&D book, it should be a moment of discovery to see what they did with the art*. To hell with brand identity; the identity of the D&D brand is bold variety. (Yeah, I realize that's a tough pitch to the marketing department.)</p><p></p><p><strong>The Core Style.</strong> So if every book has its own style, what should the core three be like? I was going to suggest a melange of different artists and styles, but on reflection, I don't think that would work. It would just look like a mess.</p><p></p><p>Instead, what I would want (and this is just my own personal preference) would be "realism-plus." Everything should look <em>close to</em> the real world, but just a bit more dramatic and theatrical. Armor is well designed and functional, but with more baroque and decorative features than you'd expect on a real battlefield. Swords are properly sized, but also a bit decorative, and they gleam as if they were just polished. People are heroically but reasonably proportioned, and they are either unusually clean (for adventurers slogging through a dungeon) or fantastically begrimed and bloodied. </p><p></p><p>Style-wise, I'd want intricate detail and crisp edges with minimal blur. Subdued and diffuse lighting for the most part, not a lot of intense point sources. Inline art should have no background at all. For full-page art, the background should also be highly detailed, and it should have that same "realistic-plus" look. The landscape should look like something you could imagine seeing in the real world--but if you did see it, you'd stop and stare in awe before clawing for your phone to snap a picture.</p><p></p><p>Basically, I want Larry Elmore back, minus the chainmail bikinis and the '80s hair. Well, maybe just a <em>little</em> '80s hair. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><span style="font-size: 12px">*Okay, it won't <em>really</em> be a moment of discovery, since you've undoubtedly seen the cover and the cover should be an exemplar of the style. But if you hadn't been keeping up on the latest product and someone gave you a wrapped copy of the book as a present or something, it would be a discovery.</span></p></blockquote><p></p>
[QUOTE="Dausuul, post: 8587066, member: 58197"] What I would like: [B]Coherent style within books. [/B]Each book should have a definite style, consistent across all of its art. It doesn't all have to be by the same artist, but it should at least look as if the artists went to the same school. If two books are closely connected--typically by setting, such as Van Richten's Guide to Ravenloft and Curse of Strahd--they should have the same or similar styles. However, Wizards doesn't do 2E-style product lines any more, so for the most part each book will stand on its own. [B]Distinct styles [I]between[/I] books. [/B]You should be able to look at any given art piece and say "That must have come from Tasha's Cauldron of Everything," just by the artistic style alone. Every time you pick up a new D&D book, it should be a moment of discovery to see what they did with the art*. To hell with brand identity; the identity of the D&D brand is bold variety. (Yeah, I realize that's a tough pitch to the marketing department.) [B]The Core Style.[/B] So if every book has its own style, what should the core three be like? I was going to suggest a melange of different artists and styles, but on reflection, I don't think that would work. It would just look like a mess. Instead, what I would want (and this is just my own personal preference) would be "realism-plus." Everything should look [I]close to[/I] the real world, but just a bit more dramatic and theatrical. Armor is well designed and functional, but with more baroque and decorative features than you'd expect on a real battlefield. Swords are properly sized, but also a bit decorative, and they gleam as if they were just polished. People are heroically but reasonably proportioned, and they are either unusually clean (for adventurers slogging through a dungeon) or fantastically begrimed and bloodied. Style-wise, I'd want intricate detail and crisp edges with minimal blur. Subdued and diffuse lighting for the most part, not a lot of intense point sources. Inline art should have no background at all. For full-page art, the background should also be highly detailed, and it should have that same "realistic-plus" look. The landscape should look like something you could imagine seeing in the real world--but if you did see it, you'd stop and stare in awe before clawing for your phone to snap a picture. Basically, I want Larry Elmore back, minus the chainmail bikinis and the '80s hair. Well, maybe just a [I]little[/I] '80s hair. :) [SIZE=3]*Okay, it won't [I]really[/I] be a moment of discovery, since you've undoubtedly seen the cover and the cover should be an exemplar of the style. But if you hadn't been keeping up on the latest product and someone gave you a wrapped copy of the book as a present or something, it would be a discovery.[/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
(+) What Do YOU Want In D&D Art?
Top