Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
(+) What Do YOU Want In D&D Art?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TheAlkaizer" data-source="post: 8587105" data-attributes="member: 7024893"><p>What I want is evocative art.</p><p></p><p>I find most art that's published in the books of big players to be certainly adequate and technically impressive, but to me it has no soul. It almost all looks the same, different artists all brought under a very inoffensive and bland art direction. I want different books with different mediums, different styles, different layouts. I want some life in these big books, I want to read the book and just not be able to stop thinking about the mood it puts me in.</p><p></p><p>However, I think what I'm looking for is a bit incompatible with D&D. It has willingly moved toward an art direction that's easy to digest because it wants the default art for the default game of TTRPG. It wants to be the default option. Something that doesn't challenge you too much and is just easy to pick off the shelf and be like "I've seen this a dozen times, this is comfortable".</p><p></p><p>Examples of games with incredible art direction and moods for me:</p><ul> <li data-xf-list-type="ul">Symbaroum, by Free League.</li> <li data-xf-list-type="ul">Vaesen by Free League.</li> <li data-xf-list-type="ul">Mork Borg, no interest in playing it, but oh boy.</li> <li data-xf-list-type="ul">Orbital Blues by MuppetSoul</li> <li data-xf-list-type="ul">The art of <em>Tim Bradstreet</em> in older editions of Vampire the Masquerade.</li> </ul><p>A strong art direction can carry a set of pieces that's less technically impressive.</p></blockquote><p></p>
[QUOTE="TheAlkaizer, post: 8587105, member: 7024893"] What I want is evocative art. I find most art that's published in the books of big players to be certainly adequate and technically impressive, but to me it has no soul. It almost all looks the same, different artists all brought under a very inoffensive and bland art direction. I want different books with different mediums, different styles, different layouts. I want some life in these big books, I want to read the book and just not be able to stop thinking about the mood it puts me in. However, I think what I'm looking for is a bit incompatible with D&D. It has willingly moved toward an art direction that's easy to digest because it wants the default art for the default game of TTRPG. It wants to be the default option. Something that doesn't challenge you too much and is just easy to pick off the shelf and be like "I've seen this a dozen times, this is comfortable". Examples of games with incredible art direction and moods for me: [LIST] [*]Symbaroum, by Free League. [*]Vaesen by Free League. [*]Mork Borg, no interest in playing it, but oh boy. [*]Orbital Blues by MuppetSoul [*]The art of [I]Tim Bradstreet[/I] in older editions of Vampire the Masquerade. [/LIST] A strong art direction can carry a set of pieces that's less technically impressive. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
(+) What Do YOU Want In D&D Art?
Top