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<blockquote data-quote="MasterGarrow05" data-source="post: 4067003" data-attributes="member: 57481"><p>1) Multiclassing, agreed. I've been so worried about this for months because they always seem to waffle on it and say it's not working now but maybe if we try. . . . I have the sneaking suspicion that they STILL don't have it figured out. I imagine it is very problematic to balance it out power wise. Although I like the "silo-ing" they're doing with the classes, multiclassing I am looking forward to broaden the options and make some really neat blends.</p><p></p><p>2) List of all monsters and their levels. Maybe type if they're feeling generous. This is the type of thing that obviosuly won't give up too much, but I'm having so much suspense about it. I've been working on a new campaign since just after the announcements and have had the bad luck of putting all three--gnolls, troglodytes, and azer--in major roles towards the BEGINNING of the campaign only to find out that they have been switched to become paragon or near-paragon tier monsters. D'oh! One thing that pisses me off about the campaign workshop articles from dungeon is that the guy is working in broad strokes but there's no way we can actually utilize his advice without some knowledge of what threats go where level-wise.</p></blockquote><p></p>
[QUOTE="MasterGarrow05, post: 4067003, member: 57481"] 1) Multiclassing, agreed. I've been so worried about this for months because they always seem to waffle on it and say it's not working now but maybe if we try. . . . I have the sneaking suspicion that they STILL don't have it figured out. I imagine it is very problematic to balance it out power wise. Although I like the "silo-ing" they're doing with the classes, multiclassing I am looking forward to broaden the options and make some really neat blends. 2) List of all monsters and their levels. Maybe type if they're feeling generous. This is the type of thing that obviosuly won't give up too much, but I'm having so much suspense about it. I've been working on a new campaign since just after the announcements and have had the bad luck of putting all three--gnolls, troglodytes, and azer--in major roles towards the BEGINNING of the campaign only to find out that they have been switched to become paragon or near-paragon tier monsters. D'oh! One thing that pisses me off about the campaign workshop articles from dungeon is that the guy is working in broad strokes but there's no way we can actually utilize his advice without some knowledge of what threats go where level-wise. [/QUOTE]
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