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What does a slayer fighter lose in the trade-off?
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<blockquote data-quote="fba827" data-source="post: 5336563" data-attributes="member: 807"><p>the slayer fighter also (as best as I recall, though I could be wrong) doesn't get many "typed" damages (i.e. no fire damage, etc without a weapon that makes it so).</p><p></p><p>I *think* there is a minor change in skill selection too.. (or I could just be remembering wrong; maybe that was the knight with the diff. skill list).</p><p></p><p>And, frankly, I would find it repetative and boring after a while - I mean, I could have fun with it for a few sessions, but after a while, it would feel like I'm always doing the same thing again and again with little versatility. So if I were asked the OP's question of what the slayer fighter loses in trade off? I would answer "fun that is brought in through variety" BUT, that's just me and a personal flavor bias thing.</p></blockquote><p></p>
[QUOTE="fba827, post: 5336563, member: 807"] the slayer fighter also (as best as I recall, though I could be wrong) doesn't get many "typed" damages (i.e. no fire damage, etc without a weapon that makes it so). I *think* there is a minor change in skill selection too.. (or I could just be remembering wrong; maybe that was the knight with the diff. skill list). And, frankly, I would find it repetative and boring after a while - I mean, I could have fun with it for a few sessions, but after a while, it would feel like I'm always doing the same thing again and again with little versatility. So if I were asked the OP's question of what the slayer fighter loses in trade off? I would answer "fun that is brought in through variety" BUT, that's just me and a personal flavor bias thing. [/QUOTE]
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What does a slayer fighter lose in the trade-off?
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