Hand of Vecna
First Post
*points up to what Zarrock said*
Well, the basic boxes for both PS and SJ are kind of neat. For Planescape, Planewalker's Handbook is great though I don't know how much of it would be useful in 3e (since a large part are rules for character generation). If you're going to run a campaign focused on Sigil, I recommend Factol's Manifesto and In the Cage. The planes themselves are described in greater detail in the Planes of Law/Conflict/Chaos boxes.blackshirt5 said:Alright, well I'm gonna download some of the Planescape and Spelljammer ESD's tonite, burn em tomorrow, and print em the next day. The Problem is, what should I buy, in terms of Planescape and Spelljammer? I'm unsure. Also, I may pick up one or two things from Dark Sun or Birthright, what should I get there?