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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
[+] What features should a "Advanced 5E" have?
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<blockquote data-quote="Leatherhead" data-source="post: 8058244" data-attributes="member: 53176"><p>First and foremost: A formatting and language cleanup.</p><p></p><p>The current format where an unarmed strike is a "melee weapon attack" that doesn't actually use a "melee weapon" isn't doing anyone any favors when trying to learn or run the game.</p><p></p><p>Secondly: All Sublasses at level 1. Waiting till level three for subclasses was an enticing idea (mostly to prevent MC cheese) but by now we have seen the limitations of that particular system. Having some entry level yet defining features at level one, with the real meat-and-potatoes powers around level four, would accomplish the same effect, but also allow people to start playing the character they want to play immediately. Even more importantly it prevents that weirdness where you play as a generic whatever for a while only to suddenly and dramatically alter the way your character plays.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 8058244, member: 53176"] First and foremost: A formatting and language cleanup. The current format where an unarmed strike is a "melee weapon attack" that doesn't actually use a "melee weapon" isn't doing anyone any favors when trying to learn or run the game. Secondly: All Sublasses at level 1. Waiting till level three for subclasses was an enticing idea (mostly to prevent MC cheese) but by now we have seen the limitations of that particular system. Having some entry level yet defining features at level one, with the real meat-and-potatoes powers around level four, would accomplish the same effect, but also allow people to start playing the character they want to play immediately. Even more importantly it prevents that weirdness where you play as a generic whatever for a while only to suddenly and dramatically alter the way your character plays. [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
[+] What features should a "Advanced 5E" have?
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