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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
[+] What features should a "Advanced 5E" have?
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<blockquote data-quote="doctorbadwolf" data-source="post: 8058343" data-attributes="member: 6704184"><p> <ul> <li data-xf-list-type="ul">Hybrid versions of each class, that is made to be paired with another hybrid class. </li> <li data-xf-list-type="ul">Concrete rules for crafting, upgrading items, and having items level up with you. </li> <li data-xf-list-type="ul">Poisons have gold cost that upgrades with their power level. Give me that for explosives, various alchemical widgets from splash AoE Alchemist's Fire to Tanglefoot bags to blast patches.</li> <li data-xf-list-type="ul">Rules building on the Aquisitions Inc book and other sources to make it possible to adjudicate followers and home bases and enterprises without having to invent it all yourself as a DM.</li> <li data-xf-list-type="ul">More spells that act as on the fly customization widgets. EG, ranger and warlock spells that boost the capabilities of a companion, which could be a conjured critter or a beast companion or a familiar, allowing them to turn spell slots into companion capabilities on the fly.</li> <li data-xf-list-type="ul">More customization of spell lists.</li> <li data-xf-list-type="ul">Full subclasses that represent multiclassing into another class concept, like a wild shaping monk subclass, or a more Druidic Paladin Oath (because Ancients is much more Fey, IMO), etc.</li> <li data-xf-list-type="ul">More hireling stuff, related to one of the points above, where you can turn money into hireling/follower training, upgrading the capabilities of your...humanoid resources.</li> </ul></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8058343, member: 6704184"] [LIST] [*]Hybrid versions of each class, that is made to be paired with another hybrid class. [*]Concrete rules for crafting, upgrading items, and having items level up with you. [*]Poisons have gold cost that upgrades with their power level. Give me that for explosives, various alchemical widgets from splash AoE Alchemist's Fire to Tanglefoot bags to blast patches. [*]Rules building on the Aquisitions Inc book and other sources to make it possible to adjudicate followers and home bases and enterprises without having to invent it all yourself as a DM. [*]More spells that act as on the fly customization widgets. EG, ranger and warlock spells that boost the capabilities of a companion, which could be a conjured critter or a beast companion or a familiar, allowing them to turn spell slots into companion capabilities on the fly. [*]More customization of spell lists. [*]Full subclasses that represent multiclassing into another class concept, like a wild shaping monk subclass, or a more Druidic Paladin Oath (because Ancients is much more Fey, IMO), etc. [*]More hireling stuff, related to one of the points above, where you can turn money into hireling/follower training, upgrading the capabilities of your...humanoid resources. [/LIST] [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
[+] What features should a "Advanced 5E" have?
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