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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
[+] What features should a "Advanced 5E" have?
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<blockquote data-quote="Haldrik" data-source="post: 8059767" data-attributes="member: 6694221"><p>Creature types need better organization:</p><p></p><p></p><p></p><p><strong>ORIGIN</strong> (in the Forgotten Realms setting, corresponding to planes, however these origins are not-necessarily planar):</p><p></p><p>• Material (a speculative version of reallife, this world)</p><p>• Ethereal/Elemental (personifying force, energies and matter)</p><p>• Fey (personifying some feature of nature or some possible fate)</p><p>• Shadow (personifying the past)</p><p>• Astral/Celestial/Fiend/Dream (realm of archetypes, ideals, symbols, where language and paradigms come to life)</p><p></p><p></p><p></p><p><strong>FAMILY</strong> (a set of similar species)</p><p></p><p>• Dragon</p><p>• Elf (can handle the traditions of different kinds of elf, that differ significantly mechanically)</p><p>• Giant</p><p>• Goblin</p><p></p><p>• Angel</p><p>• Devil</p><p>• Demon</p><p>• Aberrant (most aberrants appear as intelligent monstrosities)</p><p></p><p>• Ooze</p><p>• Plant</p><p>• Beast</p><p></p><p>• Construct</p><p>• Monstrosity</p><p>• Undead</p><p></p><p></p><p><strong>HUMANOID</strong> (a special creature type, defined by freewill and comparable to a Human: a playable character, even if unplayed in some settings)</p><p></p><p></p><p></p><p>Even this three-way split allows for meaningful descriptions. Species in parentheses.</p><p></p><p>Ethereal Dragon (Mithril Dragon)</p><p>Material Undead Dragon (Dracolich)</p><p>Fey Elf Humanoid (Eladrin)</p><p>Material Elf Humanoid (Drow)</p><p>Material Humanoid (Stout Halfling)</p><p></p><p>And so on.</p></blockquote><p></p>
[QUOTE="Haldrik, post: 8059767, member: 6694221"] Creature types need better organization: [B]ORIGIN[/B] (in the Forgotten Realms setting, corresponding to planes, however these origins are not-necessarily planar): • Material (a speculative version of reallife, this world) • Ethereal/Elemental (personifying force, energies and matter) • Fey (personifying some feature of nature or some possible fate) • Shadow (personifying the past) • Astral/Celestial/Fiend/Dream (realm of archetypes, ideals, symbols, where language and paradigms come to life) [B]FAMILY[/B] (a set of similar species) • Dragon • Elf (can handle the traditions of different kinds of elf, that differ significantly mechanically) • Giant • Goblin • Angel • Devil • Demon • Aberrant (most aberrants appear as intelligent monstrosities) • Ooze • Plant • Beast • Construct • Monstrosity • Undead [B]HUMANOID[/B] (a special creature type, defined by freewill and comparable to a Human: a playable character, even if unplayed in some settings) Even this three-way split allows for meaningful descriptions. Species in parentheses. Ethereal Dragon (Mithril Dragon) Material Undead Dragon (Dracolich) Fey Elf Humanoid (Eladrin) Material Elf Humanoid (Drow) Material Humanoid (Stout Halfling) And so on. [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
[+] What features should a "Advanced 5E" have?
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