Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
[+] What features should a "Advanced 5E" have?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tales and Chronicles" data-source="post: 8060309" data-attributes="member: 6871653"><p>Oh, its quite a personal wish I dont expect to be shared by the majority <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>But I'm not talking about having a ''spell-less everything!'' like in AiME, more like be sure to have a little more non magical archetypes for the mundane class. Naturally, spellcasting class will have spellcasting archetype, a spell-less wizard is just a commoner, after all <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>Its just that for now, with 13 classes, we have 3 classes that I would consider mundane: rogue, barbarian and fighter. Yet only 2 of the 6 published barbarian archetypes do not use magical effects, and the 2 currently in UA are also magical. Its mostly the same thing for the Fighter. So if I want to play a game where magic is considered rare or dangerous or feared or even gone, the available archetypes are really restrained. I know this is probably not the type of game most people play, but I strongly believe that this is a kind of playstyle that could be somewhat supported by an advanced D&D, without going full magic less.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8060309, member: 6871653"] Oh, its quite a personal wish I dont expect to be shared by the majority :P But I'm not talking about having a ''spell-less everything!'' like in AiME, more like be sure to have a little more non magical archetypes for the mundane class. Naturally, spellcasting class will have spellcasting archetype, a spell-less wizard is just a commoner, after all :P Its just that for now, with 13 classes, we have 3 classes that I would consider mundane: rogue, barbarian and fighter. Yet only 2 of the 6 published barbarian archetypes do not use magical effects, and the 2 currently in UA are also magical. Its mostly the same thing for the Fighter. So if I want to play a game where magic is considered rare or dangerous or feared or even gone, the available archetypes are really restrained. I know this is probably not the type of game most people play, but I strongly believe that this is a kind of playstyle that could be somewhat supported by an advanced D&D, without going full magic less. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
[+] What features should a "Advanced 5E" have?
Top