What font size do you prefer?

What font size do you prefer?

  • 12 pt

    Votes: 6 10.7%
  • 11 pt

    Votes: 11 19.6%
  • 10 pt

    Votes: 17 30.4%
  • 9 pt

    Votes: 13 23.2%
  • 8 pt

    Votes: 4 7.1%
  • Other (please explain)

    Votes: 5 8.9%


log in or register to remove this ad


Usually, around 9 pt.

I don't mind overly much though.

Quite a few people do. Some want to cram as much content on a page as possible for cost reasons - getting the most content for the buck. Others have problems reading the smaller font sizes and want something larger.

I'm curious which trend is the more dominant one.
 

I can't really decide between 9 & 10. They both look fine. The larger ones make it feel like a children's book text, and 8 is already somewhat difficult to read.
 


Really hard to say - it depends on the layout. Walls of text? Please something like 10 pt. to 11 pt.

But 8 - 9 pt. with clear and npn-distracting design and headers that stand out - that's good as well.

Cheers, LT.
 

I chose 12 points, but want to note that the actual size of the text also is dependent on what font is used.

12 points in one font can be ok, while 12 points in another can be too big.

And 9 points in one font can be ok, while 9 points in another font can be too small.

It all comes down to how the font is designed. :)

/M
 

I've got middle-aged eyes; the 12 point is just barely big enough to read comfortably with reading glasses. I'd rather have something larger!

I realize I'm in a minority with this - but consider your market. If you're producing a 3.5 product, or an editionless product, you're going for a more mature, stable audience, and may want a larger font to appeal to them. If you're going for cutting edge young players with 4e or a new system all your own, then the 10 or 11 pt will be fine for most of your readers.

12 pt is considered print standard. 16-18 is "large print" size. That's great for us old fogies, but not very practical in a game product. It's why I prefer all my materials in electronic format; I can zoom in...
 

10pt for me a bit bigger looks childish at first but I get over that very quickly, so I think my actual answer is 10-12
 

Some want to cram as much content on a page as possible for cost reasons - getting the most content for the buck.

This is where I'm at. I suppose that I have decent eyes, but I'd prefer to have more content in a printed product. In order to get more content, you can either increase the page count or put more content on every page. Seems like it'd be easier to use smaller font sizes.

I'm probably in the tiny minority here... But I actually miss the "dense-textbook" format of 3.5.

It's a bit off-topic, but I actually print my own game notes in six-point Times New Roman (main text) and Arial (monster/NPC stats and other "crunchy" parts). I can typically fit an entire session's worth of notes on a single page, or two/three if I include stat blocks for the monsters and NPCs. I don't have a problem reading text at this size since the game notes are literally less than a foot in front of me, I use acco clips to put the notes on my screen. It also has the benefit of making the text exceedingly difficult for players to "accidentally" read as they walk past me.
 

Remove ads

Top