What have you done to my Underdark Fey thread?


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Ah well, dont want to divulge anything online, can always let the dear Mr. Muffin comment on that when someone Ressurects him :)

Otherwise, there's always "Speak with the Dead".
 


Well, yeah. I am doing a little work on an item, might need some assistance on it with one of its abilities. What kind of text formats is it that you can accept? DOC right?
 


Bleh, Im a Hotmail buff :)

Anyways, I sent it. Its the abilities for Disc 7 I need some more. As you can see, they need to be related. I already know what powers Disc 8 and Disc 9 will have :)
 

I'll look it through. But it'll take a couple of days before I tell you what I think. :D

Btw, you do know that Microsoft reads your e-mail right? Or at least they have the right to read your e-mail if they feel like it.
 

Well, I dont care, since I send little personal information through my mails anyway :)

Well Mr. Nath, its just a tiny-winy item. The seventh Disc needs some powers that are like the Spell-like powers of monsters etc. So I figured, you might have some ideas :)

Just like the only one I made, that has Jump / Spider Climb / Levitation as three powers, you can see how it all relates together :)
 

Well, here is a few ideas:

a) Shield/Mage Armor/Protection from Arrows

b) Detect Magic/Read Magic/Identify

c) Burning Hands/Pyrotechnics/some other fire spell

d) Unseen Servant/Mount/Summon Monster I

e) Obscuring Mist/Fog Cloud/Stinking Cloud.

Are these good, or did you wan't something more specific?
 

b) Detect Magic/Read Magic/Identify

I think ill go with this one. Note that the abilities increase as the Setting increases. Example

Setting 0 of Disc 6
Wearer gains the following bonus feats, depending upon the Setting of Disc 1.
0: No bonus feats
1-3: Armor Proficiency (light)
4-6: Armor Proficiency (light, medium)7-10: Armor Proficiency (light, medium and heavy)

Setting 10 of Disc 6
Wearer gains the following bonus feats, depending upon the Setting of Disc 10.
0: No bonus feats
1-3: Mounted Combat and Mounted Archery
4-6: Mounted Combat, Mounted Archery, Trample and Ride-By Attack
7-10: Mounted Combat, Mounted Archery, Trample, Ride-By Attack and Spirited Charge.

Just to show, the Setting 10 is far more powerful.


Setting 10 on the Spell-like abilities is Limited Wish / Symbol / Wish (only once a week though)
 

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