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What high-level spells could warp society?
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<blockquote data-quote="Guest 7037866" data-source="post: 9552338"><p>You just have to make it so the ability to learn, let alone master, spells like <em>Wish</em> require more than just "going to Wizards School". Think of everything a PC has to do during the course of their adventures, the (likely) hundreds of hours of game play and battles and encounters to be conquered to reach 20th level. How would "normal folk" in the world reach those levels in such a setting?</p><p></p><p>Not everyone is a doctor today for a reason. Cost is certainly a factor, but dedication and ability are paramont as well. We know about the doctors who've made, but how many have washed out? Either in undergrad studying biology, med school studying anatomy (or whatever), interships, etc.?</p><p></p><p>Now, if the OP means that <em>anyone can learn to be a wizard and cast *wish</em>" then yeah, I agree, the concept of "medieval" in such a setting is ludicrous unless you're at a Ren Fair. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Granted, in our modern world about 1 in 900 people are a medical doctor (or better depending on your source...). So, if you translate that into a town of 4500, you would have 5 people at "20th level" or so. They have "arrived" so to say. But, being 20th level might be a Fighter (captain of the town guard?), a Mayor (20th level Politician), etc. Even in such a setting you can assume everyone belongs to a player class. So, that is another thing for the OP to consider I guess.</p><p></p><p>What does it mean for the average farmer to be 4th-5th level? 4th-5th level <em>what</em>?</p><p></p><p>Basically, I feel like this is taking the E6 concept and standing it on its head. In E6, a 6th-level PC with <em>fireball</em> is a force to be reckoned with by a village. CR 3 monsters could kill a squard of guards before (maybe) being driven off. The OP's idea turns that all around. What if a couple guards could drive of a manticore, for instance? A 12-year old kid with a staff is a 2nd-level monk and fights off a normal wolf with ease? No dragon would attack a town, knowing those five 20th-level whatevers will be there to kick its ass...</p><p></p><p>I don't believe such a world is something we could even contemplate with any real degree of accuracy. Whatever you might imagine, multiply it 100-fold or more and you might be close IMO.</p></blockquote><p></p>
[QUOTE="Guest 7037866, post: 9552338"] You just have to make it so the ability to learn, let alone master, spells like [I]Wish[/I] require more than just "going to Wizards School". Think of everything a PC has to do during the course of their adventures, the (likely) hundreds of hours of game play and battles and encounters to be conquered to reach 20th level. How would "normal folk" in the world reach those levels in such a setting? Not everyone is a doctor today for a reason. Cost is certainly a factor, but dedication and ability are paramont as well. We know about the doctors who've made, but how many have washed out? Either in undergrad studying biology, med school studying anatomy (or whatever), interships, etc.? Now, if the OP means that [I]anyone can learn to be a wizard and cast *wish[/I]" then yeah, I agree, the concept of "medieval" in such a setting is ludicrous unless you're at a Ren Fair. :) Granted, in our modern world about 1 in 900 people are a medical doctor (or better depending on your source...). So, if you translate that into a town of 4500, you would have 5 people at "20th level" or so. They have "arrived" so to say. But, being 20th level might be a Fighter (captain of the town guard?), a Mayor (20th level Politician), etc. Even in such a setting you can assume everyone belongs to a player class. So, that is another thing for the OP to consider I guess. What does it mean for the average farmer to be 4th-5th level? 4th-5th level [I]what[/I]? Basically, I feel like this is taking the E6 concept and standing it on its head. In E6, a 6th-level PC with [I]fireball[/I] is a force to be reckoned with by a village. CR 3 monsters could kill a squard of guards before (maybe) being driven off. The OP's idea turns that all around. What if a couple guards could drive of a manticore, for instance? A 12-year old kid with a staff is a 2nd-level monk and fights off a normal wolf with ease? No dragon would attack a town, knowing those five 20th-level whatevers will be there to kick its ass... I don't believe such a world is something we could even contemplate with any real degree of accuracy. Whatever you might imagine, multiply it 100-fold or more and you might be close IMO. [/QUOTE]
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