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What high-level spells could warp society?
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<blockquote data-quote="kigmatzomat" data-source="post: 9553896" data-attributes="member: 9254"><p>You have to decide if the rulers are tier-5 adventurer class or tier-3+ administrators. Are these Vecna-type conquerors or are they adventurers who don't want to be stuck with the pain of rulership?</p><p></p><p>Both are feasible in different regions. The Greek-esque land can have bloodline kings with Tier 5 heroes (Heracles, Odysseus, etc) while Amazonian-esque might have a battle-queen with champion-generals. I would lean towards "heroes more than rulers" for the land of the PCs just because rulership involves a kind of diplomacy and show of strength that makes an adventuring party difficult.</p><p></p><p>This would make the PCs be "Heroes of the Realm", like the junior-most members of the Round Table. They have estates/manors and titles sufficient to provide authority but aren't really expected to deal with administrivia. </p><p></p><p>The PCs likely start learning the "scary" secrets. "The Warrior-King of Skarsgaard is not a poorly disguised Reptilian like everyone thinks but is the most-humanoid form the Demon Lord Belial can assume." "There is no volcano on Karnak Island, that is where the Abyssal Dragon Malagorn is sleeping....we think."</p><p></p><p>They likely are taught the fine art of "secret identity" and "body doubles". Simulacra are likely less for chores and more to make it hard to tell if a Hero is out adventuring or in the Court.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 9553896, member: 9254"] You have to decide if the rulers are tier-5 adventurer class or tier-3+ administrators. Are these Vecna-type conquerors or are they adventurers who don't want to be stuck with the pain of rulership? Both are feasible in different regions. The Greek-esque land can have bloodline kings with Tier 5 heroes (Heracles, Odysseus, etc) while Amazonian-esque might have a battle-queen with champion-generals. I would lean towards "heroes more than rulers" for the land of the PCs just because rulership involves a kind of diplomacy and show of strength that makes an adventuring party difficult. This would make the PCs be "Heroes of the Realm", like the junior-most members of the Round Table. They have estates/manors and titles sufficient to provide authority but aren't really expected to deal with administrivia. The PCs likely start learning the "scary" secrets. "The Warrior-King of Skarsgaard is not a poorly disguised Reptilian like everyone thinks but is the most-humanoid form the Demon Lord Belial can assume." "There is no volcano on Karnak Island, that is where the Abyssal Dragon Malagorn is sleeping....we think." They likely are taught the fine art of "secret identity" and "body doubles". Simulacra are likely less for chores and more to make it hard to tell if a Hero is out adventuring or in the Court. [/QUOTE]
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What high-level spells could warp society?
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