If TSR were still in business, we probably would have seen the NPC class "Mount" for horses by now.EyeontheMountain said:Yes, that would be good. Horses are scary tough at low levels, but by level 5 they are a joke. Great cleave fodder for a fighter.
Kurashu said:This is gonna sound really funny. But in my chief group, we always used badgers. And when our mage got a Serpent's Staff (or whatever it is), we started singing the Badger, Badger, Badger song.
Since the early days of 1e, yeah. Horses aren't worth it. I think I am the only person to name a horse in our group in ages. I played a swashbuckler/fighter with a few mounted feats. I'm the only player to put skill points into Ride (same campaign). The campaign featured far more outdoors encounters than we usually do and so I felt the swashbuckler needed some fields mobility. That horse lasted until 10th level when I had to retire him for an off-plane adventure and we haven't returned to the plane very often since.Olaf the Stout said:Horses die really easily!

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.