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General Tabletop Discussion
*Dungeons & Dragons
What, if anything, bothers you about certain casters/spells at your table?
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<blockquote data-quote="Swarmkeeper" data-source="post: 9263163" data-attributes="member: 6921763"><p>Lots to gnaw on in this thread! I'll keep it simple for now and just address this one:</p><p></p><p><em>Guidance</em> spamming. </p><p></p><p>We, too, have a player who likes to shout "<em>guidance</em>!" Some playstyle and guideline aspects help keep this from getting out of hand for us, including:</p><ol> <li data-xf-list-type="ol">During exploration, everyone gets to say what they are planning to do with their turn before the DM adjudicates. If you want to use <em>guidance</em> (or Help/Working Together or some other buff), now is the time. We also use 10 minute turns in exploration - so if the task takes more than the 1 minute duration of <em>guidance, </em>the spell is not going to be helpful if the DM calls for an Ability Check.</li> <li data-xf-list-type="ol">It is a touch spell - the PC granting <em>guidance</em> must be next to the PC receiving it.</li> <li data-xf-list-type="ol">It has a verbal component - is it ok for the caster to make some noise and/or be overheard casting a spell in the scene?</li> </ol><p></p><p>The suggestion upthread to have the player roleplay the casting of this spell is a good one, IMO. It's nice when players can give everyone at the table a clear sense of what their PC is doing in the scene.</p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 9263163, member: 6921763"] Lots to gnaw on in this thread! I'll keep it simple for now and just address this one: [I]Guidance[/I] spamming. We, too, have a player who likes to shout "[I]guidance[/I]!" Some playstyle and guideline aspects help keep this from getting out of hand for us, including: [LIST=1] [*]During exploration, everyone gets to say what they are planning to do with their turn before the DM adjudicates. If you want to use [I]guidance[/I] (or Help/Working Together or some other buff), now is the time. We also use 10 minute turns in exploration - so if the task takes more than the 1 minute duration of [I]guidance, [/I]the spell is not going to be helpful if the DM calls for an Ability Check. [*]It is a touch spell - the PC granting [I]guidance[/I] must be next to the PC receiving it. [*]It has a verbal component - is it ok for the caster to make some noise and/or be overheard casting a spell in the scene? [/LIST] The suggestion upthread to have the player roleplay the casting of this spell is a good one, IMO. It's nice when players can give everyone at the table a clear sense of what their PC is doing in the scene. [/QUOTE]
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What, if anything, bothers you about certain casters/spells at your table?
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