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General Tabletop Discussion
*Dungeons & Dragons
What if everyone in the setting had a [Class]?
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<blockquote data-quote="kigmatzomat" data-source="post: 9277977" data-attributes="member: 9254"><p>I think a question is a class exclusive? I.e. a Fighter is not the only ones who fights. </p><p> Barbarians, Paladins and Rangers all fight, so how specific do the classes need to be?</p><p></p><p> Is a Farmer the only one who farms? Should it be? How tight is Class to role? </p><p></p><p>E.g. in 3e terms, the Commoner, Expert and Aristocrat could all farm. The best farmers are clearly Expert Farmers, who even at low levels have the depth of skills to create synergy bonuses. It's a bit of a toss up but I think the Noble Farmer would be next, with enough skill points to overcome cross class Profession/Craft and the Knowledge skills to create synergies. That leaves the Common Farmer to trail,the pack, with either a very limited zone of focus and too few skill points to generate synergy. </p><p></p><p>To me the Common(er) class is the bottom 50% of the population bell curve, which still covers a wide span from "utter incompetence" to "meets expectations" hence some leveling. But it shows a distinct lack of exception. Even when they gain multiple levels, they have either a lack of diversity or a lack of capability. These are the people who do their job passably well, eat dinner, maybe work on a jigsaw puzzle, sleep, and repeat for decades until they die. "Workman-like" is the highest compliment they receive.</p><p></p><p>An Expert can be an artist, a professional, even a genius. An Aristocrat can dabble at a competitive level (and have the influence to create a competition that they can win), turning a grueling job into a hobby by dint of status and resources.</p><p></p><p>It's an interesting level of gradation.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 9277977, member: 9254"] I think a question is a class exclusive? I.e. a Fighter is not the only ones who fights. Barbarians, Paladins and Rangers all fight, so how specific do the classes need to be? Is a Farmer the only one who farms? Should it be? How tight is Class to role? E.g. in 3e terms, the Commoner, Expert and Aristocrat could all farm. The best farmers are clearly Expert Farmers, who even at low levels have the depth of skills to create synergy bonuses. It's a bit of a toss up but I think the Noble Farmer would be next, with enough skill points to overcome cross class Profession/Craft and the Knowledge skills to create synergies. That leaves the Common Farmer to trail,the pack, with either a very limited zone of focus and too few skill points to generate synergy. To me the Common(er) class is the bottom 50% of the population bell curve, which still covers a wide span from "utter incompetence" to "meets expectations" hence some leveling. But it shows a distinct lack of exception. Even when they gain multiple levels, they have either a lack of diversity or a lack of capability. These are the people who do their job passably well, eat dinner, maybe work on a jigsaw puzzle, sleep, and repeat for decades until they die. "Workman-like" is the highest compliment they receive. An Expert can be an artist, a professional, even a genius. An Aristocrat can dabble at a competitive level (and have the influence to create a competition that they can win), turning a grueling job into a hobby by dint of status and resources. It's an interesting level of gradation. [/QUOTE]
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What if everyone in the setting had a [Class]?
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