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What if everyone in the setting had a [Class]?
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<blockquote data-quote="Jfdlsjfd" data-source="post: 9278650" data-attributes="member: 42856"><p>A bloodbath. What you propose will lead to a tyrannical bloodbath.</p><p></p><p>It's a setting where everyone knows the [capabilities of classes] and that [combat bring XP] and that [XP brings level] to everyone, not just PCs who are exceptional and totally undistinguishable from everyone else. Even if it wasn't told explicitely if people know how many XP you need, charts will be made.</p><p></p><p>I can very well see an ethically-impaired leader making gladiatorial games among his own people after making them choose wizard as a class (or die, the coming of age ceremony being highly regulated and taking place in the civic temple of the God-Leader). Then have them fight to death with each other in your arena with pointy sticks until they are level 20. Then and only then, give them reagents and spellbooks, once you have ensured their loyalty (a geas is a way, but propaganda will work, especially since being a member of the God-Leader Youth Club since age 2 will ensure you get an even pointier stick in the gladiatorial game... or maybe a plate armor if you're the son of an allied noble house) Then conquer the world with your band of unstoppable heroes and make up for the initial training cost with tributes. I am sure someone will be able to calculate the body count, errm, the initial workforce investment.</p><p></p><p>Edit: if the God-Leader is feeling especially benevolent and generous, he can train a few clerics to level 5 to cast revivify on fallen trainees once XP have been awarded for their death. So they can keep kiling themselves, of course.</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 9278650, member: 42856"] A bloodbath. What you propose will lead to a tyrannical bloodbath. It's a setting where everyone knows the [capabilities of classes] and that [combat bring XP] and that [XP brings level] to everyone, not just PCs who are exceptional and totally undistinguishable from everyone else. Even if it wasn't told explicitely if people know how many XP you need, charts will be made. I can very well see an ethically-impaired leader making gladiatorial games among his own people after making them choose wizard as a class (or die, the coming of age ceremony being highly regulated and taking place in the civic temple of the God-Leader). Then have them fight to death with each other in your arena with pointy sticks until they are level 20. Then and only then, give them reagents and spellbooks, once you have ensured their loyalty (a geas is a way, but propaganda will work, especially since being a member of the God-Leader Youth Club since age 2 will ensure you get an even pointier stick in the gladiatorial game... or maybe a plate armor if you're the son of an allied noble house) Then conquer the world with your band of unstoppable heroes and make up for the initial training cost with tributes. I am sure someone will be able to calculate the body count, errm, the initial workforce investment. Edit: if the God-Leader is feeling especially benevolent and generous, he can train a few clerics to level 5 to cast revivify on fallen trainees once XP have been awarded for their death. So they can keep kiling themselves, of course. [/QUOTE]
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What if everyone in the setting had a [Class]?
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