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What is a Short Rest vs a Long Rest?
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<blockquote data-quote="Slit518" data-source="post: 8212123" data-attributes="member: 6803713"><p>First, let me start by saying, "Yes, I know what they are mechanically."</p><p></p><p>But, what does it mean in-game terms?</p><p></p><p>For me, I see it this way (<em>we will use real world time to make the explanation easier and more universal</em>),</p><p>we will say for the sake of argument, the average adventuring day is 12-16 hours long, for example 8am to 8pm/12am.</p><p></p><p>A Long Rest is the end of an adventuring day, typically. It consists of such mundane tasks as maintaining weapons & armor, going to the bathroom, sleeping, and eating breakfast.</p><p></p><p>A Short Rest (there is a reason there are normally 2 recommended in a day) is a small break to relax, do the mundane tasks of maintaining weapons & armor, going to the bathroom, and having either lunch at 12pm or dinner at 5pm.</p><p></p><p>So, for example, an adventuring day timeline may look like this:</p><p>Wake up at 7am, make & eat breakfast, get ready for day.</p><p>Break down camp and head out at 8am.</p><p></p><p>Adventure from 8am to 12pm.</p><p>Break for lunch aka a Short Rest from 12pm to 1pm.</p><p></p><p>Adventure from 1pm to 5pm.</p><p>Break for dinner aka a Short Rest from 5pm to 6pm.</p><p></p><p>Adventure from 6pm to Long Rest (<em>anywhere from 8pm for a short day to 12am for a long day</em>).</p><p>Wake up at 7am to have breakfast and finish a Long Rest to start adventuring for 8am.</p><p></p><p>Obviously the timelines don't have to be THIS ridged, and won't be. This is just an example of what a Short Rest is (<em>in my opinion, of course, because I wrote this thread</em>).</p><p></p><p>So, please be kind to your Short Rest powered classes, not only do they need their powers back, but, your characters most likely need lunch and dinner.</p><p>Just imagine working a double shift without 1 break!</p></blockquote><p></p>
[QUOTE="Slit518, post: 8212123, member: 6803713"] First, let me start by saying, "Yes, I know what they are mechanically." But, what does it mean in-game terms? For me, I see it this way ([I]we will use real world time to make the explanation easier and more universal[/I]), we will say for the sake of argument, the average adventuring day is 12-16 hours long, for example 8am to 8pm/12am. A Long Rest is the end of an adventuring day, typically. It consists of such mundane tasks as maintaining weapons & armor, going to the bathroom, sleeping, and eating breakfast. A Short Rest (there is a reason there are normally 2 recommended in a day) is a small break to relax, do the mundane tasks of maintaining weapons & armor, going to the bathroom, and having either lunch at 12pm or dinner at 5pm. So, for example, an adventuring day timeline may look like this: Wake up at 7am, make & eat breakfast, get ready for day. Break down camp and head out at 8am. Adventure from 8am to 12pm. Break for lunch aka a Short Rest from 12pm to 1pm. Adventure from 1pm to 5pm. Break for dinner aka a Short Rest from 5pm to 6pm. Adventure from 6pm to Long Rest ([I]anywhere from 8pm for a short day to 12am for a long day[/I]). Wake up at 7am to have breakfast and finish a Long Rest to start adventuring for 8am. Obviously the timelines don't have to be THIS ridged, and won't be. This is just an example of what a Short Rest is ([I]in my opinion, of course, because I wrote this thread[/I]). So, please be kind to your Short Rest powered classes, not only do they need their powers back, but, your characters most likely need lunch and dinner. Just imagine working a double shift without 1 break! [/QUOTE]
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