Slit518
Adventurer
First, let me start by saying, "Yes, I know what they are mechanically."
But, what does it mean in-game terms?
For me, I see it this way (we will use real world time to make the explanation easier and more universal),
we will say for the sake of argument, the average adventuring day is 12-16 hours long, for example 8am to 8pm/12am.
A Long Rest is the end of an adventuring day, typically. It consists of such mundane tasks as maintaining weapons & armor, going to the bathroom, sleeping, and eating breakfast.
A Short Rest (there is a reason there are normally 2 recommended in a day) is a small break to relax, do the mundane tasks of maintaining weapons & armor, going to the bathroom, and having either lunch at 12pm or dinner at 5pm.
So, for example, an adventuring day timeline may look like this:
Wake up at 7am, make & eat breakfast, get ready for day.
Break down camp and head out at 8am.
Adventure from 8am to 12pm.
Break for lunch aka a Short Rest from 12pm to 1pm.
Adventure from 1pm to 5pm.
Break for dinner aka a Short Rest from 5pm to 6pm.
Adventure from 6pm to Long Rest (anywhere from 8pm for a short day to 12am for a long day).
Wake up at 7am to have breakfast and finish a Long Rest to start adventuring for 8am.
Obviously the timelines don't have to be THIS ridged, and won't be. This is just an example of what a Short Rest is (in my opinion, of course, because I wrote this thread).
So, please be kind to your Short Rest powered classes, not only do they need their powers back, but, your characters most likely need lunch and dinner.
Just imagine working a double shift without 1 break!
But, what does it mean in-game terms?
For me, I see it this way (we will use real world time to make the explanation easier and more universal),
we will say for the sake of argument, the average adventuring day is 12-16 hours long, for example 8am to 8pm/12am.
A Long Rest is the end of an adventuring day, typically. It consists of such mundane tasks as maintaining weapons & armor, going to the bathroom, sleeping, and eating breakfast.
A Short Rest (there is a reason there are normally 2 recommended in a day) is a small break to relax, do the mundane tasks of maintaining weapons & armor, going to the bathroom, and having either lunch at 12pm or dinner at 5pm.
So, for example, an adventuring day timeline may look like this:
Wake up at 7am, make & eat breakfast, get ready for day.
Break down camp and head out at 8am.
Adventure from 8am to 12pm.
Break for lunch aka a Short Rest from 12pm to 1pm.
Adventure from 1pm to 5pm.
Break for dinner aka a Short Rest from 5pm to 6pm.
Adventure from 6pm to Long Rest (anywhere from 8pm for a short day to 12am for a long day).
Wake up at 7am to have breakfast and finish a Long Rest to start adventuring for 8am.
Obviously the timelines don't have to be THIS ridged, and won't be. This is just an example of what a Short Rest is (in my opinion, of course, because I wrote this thread).
So, please be kind to your Short Rest powered classes, not only do they need their powers back, but, your characters most likely need lunch and dinner.
Just imagine working a double shift without 1 break!