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What is a supported OSR game?
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<blockquote data-quote="schneeland" data-source="post: 9264155" data-attributes="member: 6900337"><p>I feel OSE has indeed become the current go-to system if you want to market your OSR adventures. Older systems that had or have more attention are Swords&Wizardry (among others, you can get quite a bit of stuff from Frog God Games for it), Labyrinth Lord and Lamentations of the Flame Princess (tends to be a bit edgier, but does indeed have a larger collection of adventures). </p><p>Now the differences between OSR systems are typically small enough that you can easily convert between system (at least for those systems that don't stray too far from B/X D&D). And there's also system neutral stuff like Hot Springs Island that you could run.</p><p>The only caveat I see is that many OSR adventures or campaigns I have read are a lot more open/sandboxy than the typical modern adventure path/story-driven campaign. I tend to see that as a plus, but of course, sometimes there's the downside that players don't find enough actionable stuff to keep them motivated (especially if they come from a 5e background).</p></blockquote><p></p>
[QUOTE="schneeland, post: 9264155, member: 6900337"] I feel OSE has indeed become the current go-to system if you want to market your OSR adventures. Older systems that had or have more attention are Swords&Wizardry (among others, you can get quite a bit of stuff from Frog God Games for it), Labyrinth Lord and Lamentations of the Flame Princess (tends to be a bit edgier, but does indeed have a larger collection of adventures). Now the differences between OSR systems are typically small enough that you can easily convert between system (at least for those systems that don't stray too far from B/X D&D). And there's also system neutral stuff like Hot Springs Island that you could run. The only caveat I see is that many OSR adventures or campaigns I have read are a lot more open/sandboxy than the typical modern adventure path/story-driven campaign. I tend to see that as a plus, but of course, sometimes there's the downside that players don't find enough actionable stuff to keep them motivated (especially if they come from a 5e background). [/QUOTE]
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What is a supported OSR game?
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