Bedrockgames
I post in the voice of Christopher Walken
Ok. Well, I do interpret that all damage is caused exclusively by some physical harm, but not all damage is a physical harm.
I think the combat system feels a little more "realistic" that way, and also easier to handle.
Sure. That is totally reasonable. But everyone has a different idea of what makes HP realistic. So for some people, stuff like one day heals and even HD, make their assumptions abut how HP work (which may have worked for the first three editions of the game) unworkable. This is a problem.