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<blockquote data-quote="Alzrius" data-source="post: 9826471" data-attributes="member: 8461"><p>As a game of not-inconsiderable mechanical complexity, it’s perhaps no surprise that there are certain areas of PF1 where things don’t quite work as well as they should. Areas where an error slipped in, or something was overlooked, or some aspect of the game engine wasn’t tweaked enough.</p><p></p><p>Being an aficionado of the game, I therefore can’t help but feel admiration when someone not only identifies such an area, but takes the time to fix it.</p><p></p><p>Such is the case with <a href="https://legacy.drivethrurpg.com/product/550472/Centipedes-Reforged?affiliate_id=820" target="_blank"><em>Centipedes Reforged</em></a> (affiliate link).</p><p></p><p>Right at the beginning of the product, in the substantial foreword that’s becoming characteristic of Varyag’s Forge products (which isn’t a bad thing; I love it when designers tell us what they did and why they did it, and wish more products let us glimpse what’s behind the metaphorical curtain that way), author Jakub Chlebowicz tells us that he’s found one of the aforementioned troublesome areas where PF1’s giant centipede monsters are concerned. For those following along at home, take a look at the monster entry, and <a href="https://www.d20pfsrd.com/bestiary/monster-listings/vermin/centipede/" target="_blank">note the table</a> which delineates giant centipedes of various sizes, specifically at how many Hit Dice they have.</p><p></p><p>Something is clearly wrong there.</p><p></p><p>It’s this problem which this product fixes, providing full stat blocks for every centipede from size Small through Colossal, reworked and rebalanced to be more in line with creatures of their Challenge Ratings. Throw in the same care being shown to the giant mantis (in the form of two stat blocks, one for Medium-sized mantises and one for Large-sized versions), and even a full stat block for the mantis shrimp lord (which is listed as a variant for the <a href="https://www.d20pfsrd.com/bestiary/monster-listings/vermin/shrimp-giant-mantis/" target="_blank">mantis shrimp</a> in Bestiary 5, but was never given a stat block), and you have a product that’s not only fixed an area which has needed tweaking for years, but also gone the extra mile by giving us several extras.</p><p></p><p>All of which is to say that this is an excellent product, showing a level of care and dedication that speaks to a great deal of knowledge about PF1. If you’re using any of these particular vermin in your game, you owe it to yourself to pick this up. You won’t regret it…although, facing these tougher monsters, your players just might!</p></blockquote><p></p>
[QUOTE="Alzrius, post: 9826471, member: 8461"] As a game of not-inconsiderable mechanical complexity, it’s perhaps no surprise that there are certain areas of PF1 where things don’t quite work as well as they should. Areas where an error slipped in, or something was overlooked, or some aspect of the game engine wasn’t tweaked enough. Being an aficionado of the game, I therefore can’t help but feel admiration when someone not only identifies such an area, but takes the time to fix it. Such is the case with [url=https://legacy.drivethrurpg.com/product/550472/Centipedes-Reforged?affiliate_id=820][i]Centipedes Reforged[/i][/url] (affiliate link). Right at the beginning of the product, in the substantial foreword that’s becoming characteristic of Varyag’s Forge products (which isn’t a bad thing; I love it when designers tell us what they did and why they did it, and wish more products let us glimpse what’s behind the metaphorical curtain that way), author Jakub Chlebowicz tells us that he’s found one of the aforementioned troublesome areas where PF1’s giant centipede monsters are concerned. For those following along at home, take a look at the monster entry, and [url=https://www.d20pfsrd.com/bestiary/monster-listings/vermin/centipede/]note the table[/url] which delineates giant centipedes of various sizes, specifically at how many Hit Dice they have. Something is clearly wrong there. It’s this problem which this product fixes, providing full stat blocks for every centipede from size Small through Colossal, reworked and rebalanced to be more in line with creatures of their Challenge Ratings. Throw in the same care being shown to the giant mantis (in the form of two stat blocks, one for Medium-sized mantises and one for Large-sized versions), and even a full stat block for the mantis shrimp lord (which is listed as a variant for the [url=https://www.d20pfsrd.com/bestiary/monster-listings/vermin/shrimp-giant-mantis/]mantis shrimp[/url] in Bestiary 5, but was never given a stat block), and you have a product that’s not only fixed an area which has needed tweaking for years, but also gone the extra mile by giving us several extras. All of which is to say that this is an excellent product, showing a level of care and dedication that speaks to a great deal of knowledge about PF1. If you’re using any of these particular vermin in your game, you owe it to yourself to pick this up. You won’t regret it…although, facing these tougher monsters, your players just might! [/QUOTE]
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