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What is at stake for the PCs?
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<blockquote data-quote="Umbran" data-source="post: 7868126" data-attributes="member: 177"><p>That varies wildly from game to game, campaign to campaign, character to character.</p><p></p><p>I'm currently running an Ashen Stars game. Each character has their own desires, but the group as a whole has a couple that drive them - 1) Get Paid*. 2) Try to keep thousands, millions, or billions of people from dying.</p><p></p><p>In this campaign... the players may shortly be in a position to satisfy each of their personal desires, in total, and never have to worry about money again. And, doing so would also stop a war! However, it would elevate to effective godhood a creature of... questionable ethical and moral stance, and to do it they <em>might</em> have to release a horde of self-replicating combat robots on the galaxy, and might rewrite the timestream.</p><p></p><p>All with very little personal bodily risk.</p><p></p><p>Meanwhile, I just started playing in a new D&D game. The characters... still haven't found themselves yet. I'm working with the basic motivations of, "don't be like the rest of your family, who are generally horrible," and, "satiate an insatiable curiosity."</p><p></p><p></p><p>*This is not merely about getting rich - some of the characters have cybernetic bodily systems that have, on normal human terms, truly atrocious upkeep costs. Packing away enough money to retire is not an easy task for them.</p></blockquote><p></p>
[QUOTE="Umbran, post: 7868126, member: 177"] That varies wildly from game to game, campaign to campaign, character to character. I'm currently running an Ashen Stars game. Each character has their own desires, but the group as a whole has a couple that drive them - 1) Get Paid*. 2) Try to keep thousands, millions, or billions of people from dying. In this campaign... the players may shortly be in a position to satisfy each of their personal desires, in total, and never have to worry about money again. And, doing so would also stop a war! However, it would elevate to effective godhood a creature of... questionable ethical and moral stance, and to do it they [I]might[/I] have to release a horde of self-replicating combat robots on the galaxy, and might rewrite the timestream. All with very little personal bodily risk. Meanwhile, I just started playing in a new D&D game. The characters... still haven't found themselves yet. I'm working with the basic motivations of, "don't be like the rest of your family, who are generally horrible," and, "satiate an insatiable curiosity." *This is not merely about getting rich - some of the characters have cybernetic bodily systems that have, on normal human terms, truly atrocious upkeep costs. Packing away enough money to retire is not an easy task for them. [/QUOTE]
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