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What is at stake for the PCs?
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<blockquote data-quote="Umbran" data-source="post: 7868233" data-attributes="member: 177"><p>This is true... when all the action must be directly mediated by a single GM. You can totally have large groups of players with tons of melodrama driven by individual aesthetic goals if you <em>decouple from the GM</em>, and largely allow the players to go off and have their moments in small groups on their own.</p><p></p><p>This basically becomes the live-action model. Mechanical adjudication is decentralized to allow folks to walk away from central focus on the GM.</p></blockquote><p></p>
[QUOTE="Umbran, post: 7868233, member: 177"] This is true... when all the action must be directly mediated by a single GM. You can totally have large groups of players with tons of melodrama driven by individual aesthetic goals if you [I]decouple from the GM[/I], and largely allow the players to go off and have their moments in small groups on their own. This basically becomes the live-action model. Mechanical adjudication is decentralized to allow folks to walk away from central focus on the GM. [/QUOTE]
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