TerraDave
5ever, or until 2024
Some initial thoughts. Compatible can mean a lot of things, and allow for a lot of change. But not all changes.
Changes that are clearly compatible:
Options already introduced in latter books*
New stuff that is 5e compatible
Reinterpreting alignment or making it optional
Detailed revisions to existing spells and class features
Feat revisions, perhaps major ones, but feats stay
Clarifying stealth, surprise, and (other) ability checks
Monster math, as long as the intended power level of the creature is the same
Magic item revisions, optional rules, DM advice
Rewriting non-rules text
New art
Books that don’t fall apart.
Changes that may be compatible
Rebalancing the adventure day or approaching it in a different way…
…like the short-long rest balance of classes
…and or major changes to healing and death
Tweaking the combat action economy
More substantial revisions to higher level play
Subclasses that work with more than 1 class
Total rewrite of multiclassing and feat rules
Total rewrite of inspiration or similar system
Rewrite of skills/ability checks
New non-combat subsystems for exploration or NPC interaction.
Not compatible(?)
Big changes to intended monster power levels
Big changes to PC power levels (e.g. first level characters with 20 hp)
Big changes to saving throws or ability checks
Big changes to the action economy…
…including bonus actions and reactions
Going outside any D&D isms (there will still be d20 mechanic, ability scores, classes, hits points, something like races, monsters etc)
*Edit: though compatibility with pre-2024 options and new core books might be an issue.
Changes that are clearly compatible:
Options already introduced in latter books*
New stuff that is 5e compatible
Reinterpreting alignment or making it optional
Detailed revisions to existing spells and class features
Feat revisions, perhaps major ones, but feats stay
Clarifying stealth, surprise, and (other) ability checks
Monster math, as long as the intended power level of the creature is the same
Magic item revisions, optional rules, DM advice
Rewriting non-rules text
New art
Books that don’t fall apart.
Changes that may be compatible
Rebalancing the adventure day or approaching it in a different way…
…like the short-long rest balance of classes
…and or major changes to healing and death
Tweaking the combat action economy
More substantial revisions to higher level play
Subclasses that work with more than 1 class
Total rewrite of multiclassing and feat rules
Total rewrite of inspiration or similar system
Rewrite of skills/ability checks
New non-combat subsystems for exploration or NPC interaction.
Not compatible(?)
Big changes to intended monster power levels
Big changes to PC power levels (e.g. first level characters with 20 hp)
Big changes to saving throws or ability checks
Big changes to the action economy…
…including bonus actions and reactions
Going outside any D&D isms (there will still be d20 mechanic, ability scores, classes, hits points, something like races, monsters etc)
*Edit: though compatibility with pre-2024 options and new core books might be an issue.
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