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What *is* D&D? (mild movie spoilers)
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<blockquote data-quote="Ruin Explorer" data-source="post: 8980019" data-attributes="member: 18"><p>Indeed, and if they stick with it, and the movie and other D&D media projects are successful, it'll become a kind of feedback loop, wherein D&D increasingly pushes in the direction [USER=1]@Morrus[/USER] indicates.</p><p></p><p>Ironically enough, I think that would kind of be a good thing for everyone in the fantasy space - other TTRPGs, videogames, fantasy authors and so on, because if D&D moves away from being "generic fantasy" (which it's never been great at) and more towards being a specific subset of fantasy, that'll actually open up space, and I think increase interest in products with a different vision of fantasy to D&D.</p><p></p><p>(One minor counter-note is Baldur's Gate 3, which is, despite being based on D&D and set in the FR, referencing a lot of FR lore and groups and history and gods and so on, and indeed prominently featuring D&D-specific monsters - Mind Flayers - strangely oriented towards being generic fantasy rather than D&D fantasy - indeed when the early access first started it seemed to just be a Divinity: Original Sin game with D&D trappings/rules - there was a ton of fan pushback and they pivoted away from that to engage with D&D/FR tropes/tone more though). But it started development a long while back, and I suspect it might have been rather different if it started more recently.)</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8980019, member: 18"] Indeed, and if they stick with it, and the movie and other D&D media projects are successful, it'll become a kind of feedback loop, wherein D&D increasingly pushes in the direction [USER=1]@Morrus[/USER] indicates. Ironically enough, I think that would kind of be a good thing for everyone in the fantasy space - other TTRPGs, videogames, fantasy authors and so on, because if D&D moves away from being "generic fantasy" (which it's never been great at) and more towards being a specific subset of fantasy, that'll actually open up space, and I think increase interest in products with a different vision of fantasy to D&D. (One minor counter-note is Baldur's Gate 3, which is, despite being based on D&D and set in the FR, referencing a lot of FR lore and groups and history and gods and so on, and indeed prominently featuring D&D-specific monsters - Mind Flayers - strangely oriented towards being generic fantasy rather than D&D fantasy - indeed when the early access first started it seemed to just be a Divinity: Original Sin game with D&D trappings/rules - there was a ton of fan pushback and they pivoted away from that to engage with D&D/FR tropes/tone more though). But it started development a long while back, and I suspect it might have been rather different if it started more recently.) [/QUOTE]
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