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What *is* D&D? (mild movie spoilers)
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 8980193" data-attributes="member: 11760"><p>As far back as 2006, when I started my ongoing campaign with a mix of newbie and experienced players, I knew I wanted to give them a classic D&D experience and did, in fact, make a list of what elements said "D&D" to me, rather than just generic fantasy or something that spoke to my tastes personally.</p><p></p><p>Even at this point, I continue to try to put iconic stuff like mimics and gelatinous cubes into games when we're playing D&D (I include OSR and Pathfinder as part of the D&D family), as I feel like those iconics are now a core part of that experience.</p><p></p><p>It's the same as if I was running a game of Vampire: The Masquerade. I would find a way to have a nightclub scene and you'd better believe there'd be at least one edgelord with a katana and a trenchcoat. It's part of the essence of the game now, to me, no matter what the rights-holders may argue.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 8980193, member: 11760"] As far back as 2006, when I started my ongoing campaign with a mix of newbie and experienced players, I knew I wanted to give them a classic D&D experience and did, in fact, make a list of what elements said "D&D" to me, rather than just generic fantasy or something that spoke to my tastes personally. Even at this point, I continue to try to put iconic stuff like mimics and gelatinous cubes into games when we're playing D&D (I include OSR and Pathfinder as part of the D&D family), as I feel like those iconics are now a core part of that experience. It's the same as if I was running a game of Vampire: The Masquerade. I would find a way to have a nightclub scene and you'd better believe there'd be at least one edgelord with a katana and a trenchcoat. It's part of the essence of the game now, to me, no matter what the rights-holders may argue. [/QUOTE]
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