Noumenon
First Post
Are illusions ever fun for a DM to use? This question was prompted by Goodman Games' DCC #40, Devil in the Mists, where a bone devil opens with an illusion of a pit fiend. I was gleefully planning to get a pit fiend mini and look up the abilities of pit fiends so my illusion would be realistic and scary. Would that be fun for my players, or just me?
But then I thought, the odds are one of my PCs will make a Will save. Now there's no way any of my players will be deceived. Will it still be any fun for them to pretend their PCs are deceived? It might be fun to see what your character would do when facing a pit fiend.
Or is the point of an illusion to be just another spell like obscuring mist that makes it harder to hit the real enemy -- no one is fooled, but it still has a function anyway.
Or are illusions fun for players only, so they can feel like they're making the monsters look stupid, and DMs shouldn't use them?
But then I thought, the odds are one of my PCs will make a Will save. Now there's no way any of my players will be deceived. Will it still be any fun for them to pretend their PCs are deceived? It might be fun to see what your character would do when facing a pit fiend.
Or is the point of an illusion to be just another spell like obscuring mist that makes it harder to hit the real enemy -- no one is fooled, but it still has a function anyway.
Or are illusions fun for players only, so they can feel like they're making the monsters look stupid, and DMs shouldn't use them?