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what is it about 2nd ed that we miss?
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<blockquote data-quote="The Crimson Binome" data-source="post: 6852323" data-attributes="member: 6775031"><p>I'd almost forgotten about it, but yes, this is definitely a <em>huge</em> difference between core 2E and everything that came after it. This is when you started getting players who didn't care when their characters died, because it was an opportunity to go through (advanced) character gen again!</p><p></p><p>You can <em>almost</em> excise the character optimization mini-game, if you play 5E without feats, but in order to really grab the old-style feel you should also get rid of about a third of the sub-classes and heavily restrict class/race combinations.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6852323, member: 6775031"] I'd almost forgotten about it, but yes, this is definitely a [I]huge[/I] difference between core 2E and everything that came after it. This is when you started getting players who didn't care when their characters died, because it was an opportunity to go through (advanced) character gen again! You can [I]almost[/I] excise the character optimization mini-game, if you play 5E without feats, but in order to really grab the old-style feel you should also get rid of about a third of the sub-classes and heavily restrict class/race combinations. [/QUOTE]
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Community
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what is it about 2nd ed that we miss?
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