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General Tabletop Discussion
*Dungeons & Dragons
what is it about 2nd ed that we miss?
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<blockquote data-quote="The Crimson Binome" data-source="post: 6865071" data-attributes="member: 6775031"><p>It could be. In some ways it's worse, because you would usually expect a concussion to affect the performance of a player. If you're playing HP as just a generic "how beaten up you are", then concussions mostly don't happen, for the same reason we don't worry about sprains or broken bones. If you're playing HP as including cuts and fractures that real people might suffer from combat, but you're ignoring the penalties because these are heroes, then you could easily say that a concussion is the real-world effect which corresponds to that particular instance of HP damage.</p><p></p><p>If I was playing a fighter, and the DM narrated that the ogre's club gave me a concussion, then I would ask how much damage to write down.</p><p></p><p>With both PCs and monsters, anyone can see the damage they've <em>taken</em>, but not their total capacity for taking damage. You can usually guess that a big or powerful creature has more maximum HP, but a high-level halfling will have more HP than a generic ogre, so that guideline doesn't always hold. Only <em>part</em> of your HP maximum comes from your physical size, after all.</p><p></p><p>I don't know that it ever came up, in terms of spells that depended on such. Most of those spells were high-level spells that we never saw. The only one I can think of that actually saw use was <em>Sleep</em>, which was always a gamble anyway since you didn't know how much it would affect. </p><p>D&D is not a game of subtleties. Just as it's incredibly obvious which class someone belongs to (if any), so it is also obvious what their alignment is - which is to say, anyone can tell by looking, unless you're specifically making an effort to hide it.</p><p></p><p>And again, they might not always use those words, but anyone can tell whether they find themselves more aligned with Orcus than with Pelor. The words "Chaotic Neutral" might not mean anything to you, but you know that you're opposed to needless rules, and that you aren't especially inclined to help or hurt other people. </p><p></p><p>Evil characters usually wear black. Good characters usually wear white. Chaotic characters usually have spikes on their armor.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6865071, member: 6775031"] It could be. In some ways it's worse, because you would usually expect a concussion to affect the performance of a player. If you're playing HP as just a generic "how beaten up you are", then concussions mostly don't happen, for the same reason we don't worry about sprains or broken bones. If you're playing HP as including cuts and fractures that real people might suffer from combat, but you're ignoring the penalties because these are heroes, then you could easily say that a concussion is the real-world effect which corresponds to that particular instance of HP damage. If I was playing a fighter, and the DM narrated that the ogre's club gave me a concussion, then I would ask how much damage to write down. With both PCs and monsters, anyone can see the damage they've [I]taken[/I], but not their total capacity for taking damage. You can usually guess that a big or powerful creature has more maximum HP, but a high-level halfling will have more HP than a generic ogre, so that guideline doesn't always hold. Only [I]part[/I] of your HP maximum comes from your physical size, after all. I don't know that it ever came up, in terms of spells that depended on such. Most of those spells were high-level spells that we never saw. The only one I can think of that actually saw use was [I]Sleep[/I], which was always a gamble anyway since you didn't know how much it would affect. D&D is not a game of subtleties. Just as it's incredibly obvious which class someone belongs to (if any), so it is also obvious what their alignment is - which is to say, anyone can tell by looking, unless you're specifically making an effort to hide it. And again, they might not always use those words, but anyone can tell whether they find themselves more aligned with Orcus than with Pelor. The words "Chaotic Neutral" might not mean anything to you, but you know that you're opposed to needless rules, and that you aren't especially inclined to help or hurt other people. Evil characters usually wear black. Good characters usually wear white. Chaotic characters usually have spikes on their armor. [/QUOTE]
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what is it about 2nd ed that we miss?
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