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what is it about 2nd ed that we miss?
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<blockquote data-quote="RotGrub" data-source="post: 6865345" data-attributes="member: 6777078"><p>I wouldn't say that it didn't provide much of a discussion, but what it didn't do is attempt to "finally" define HP to mean one thing in particular. With 2e I like the fact that I can narrate HP damage to be whatever I want it to be for the situation at hand. I'll admit that the problem was far worse in 4e than it is in 5e. In fact, I think 4e's influence is still a bit too pervasive for my tastes, but considering WotC retained the guy who designed 4e's combat mechanics that didn't surprise me either. </p><p></p><p></p><p>In 2e I like the fact that a character can take a sword to the gut or several arrows in the back at any point. There is no 50% percent rule that prevents that narrative on round 1. It also means that healing magic is needed. In this case a cleric walks into a war hospital and starts using his healing magic, he doesn't just return a day later to find the place empty and people smirking at his useless magic. In other words, healing magic in the game world isn't made pointless by coddling healing and resting rules or class features like Second Wind.</p></blockquote><p></p>
[QUOTE="RotGrub, post: 6865345, member: 6777078"] I wouldn't say that it didn't provide much of a discussion, but what it didn't do is attempt to "finally" define HP to mean one thing in particular. With 2e I like the fact that I can narrate HP damage to be whatever I want it to be for the situation at hand. I'll admit that the problem was far worse in 4e than it is in 5e. In fact, I think 4e's influence is still a bit too pervasive for my tastes, but considering WotC retained the guy who designed 4e's combat mechanics that didn't surprise me either. In 2e I like the fact that a character can take a sword to the gut or several arrows in the back at any point. There is no 50% percent rule that prevents that narrative on round 1. It also means that healing magic is needed. In this case a cleric walks into a war hospital and starts using his healing magic, he doesn't just return a day later to find the place empty and people smirking at his useless magic. In other words, healing magic in the game world isn't made pointless by coddling healing and resting rules or class features like Second Wind. [/QUOTE]
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