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what is it about 2nd ed that we miss?
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<blockquote data-quote="Tony Vargas" data-source="post: 6865799" data-attributes="member: 996"><p>I listed several alternatives to scratches, but, no, not a lot more. No deep gashes that'd've severed nerves/vessels/muscles, no broken or lopped of limbs, no traumatic brain injury, etc, until you hit that 0 hp threshold where you drop unconscious and can die. Until then, you're just happily adventuring along at no penalty of any kind. Same place you get that they don't heal overnight. Yes, that's the point.</p><p></p><p>"Because: magic" is only as reasonable in an FRPG as it is in the fantasy genre, itself. And, no, to the degree it's typically used in D&D, not that reasonable, not remotely. 5e does a bit better with HD - though 1-hour rests are excessive, you can always invoke the time-compression trope...</p><p> </p><p>No edition has.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6865799, member: 996"] I listed several alternatives to scratches, but, no, not a lot more. No deep gashes that'd've severed nerves/vessels/muscles, no broken or lopped of limbs, no traumatic brain injury, etc, until you hit that 0 hp threshold where you drop unconscious and can die. Until then, you're just happily adventuring along at no penalty of any kind. Same place you get that they don't heal overnight. Yes, that's the point. "Because: magic" is only as reasonable in an FRPG as it is in the fantasy genre, itself. And, no, to the degree it's typically used in D&D, not that reasonable, not remotely. 5e does a bit better with HD - though 1-hour rests are excessive, you can always invoke the time-compression trope... No edition has. [/QUOTE]
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what is it about 2nd ed that we miss?
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