Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
what is it about 2nd ed that we miss?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Water Bob" data-source="post: 6867214" data-attributes="member: 92305"><p>I loved the AD&D 2E system. I've played that version more than any other, but that was all back in the day. We played an adventure about 5 years ago using 2E, but since then, we've been playing a version of 3E (which I quite like as well).</p><p></p><p>2E had Rate of Fire. So, throwing darts meant something. A person could throw 3 in a combat round, each doing 1-3 points of damage on a hit. 3-9 damage stacks up well against a longsword that does 1-8.</p><p></p><p>Bows had ROF 2. New types of arrows were introduced (like doing more damage but having less range). And, bows meant for certain STR was standard.</p><p></p><p>2E had armor adjustments for weapons, so different weapons did better or worse damage against specific types of armor. A longsword may do more damage than a mace, but the mace will hit more often against a certain type of common armor. </p><p></p><p>2E had speed factors, which generally made slower characters with bigger, more unwieldy weapons, go later in the round, allowing faster characters with quicker, more easy to use weapons, to go earlier in the round.</p><p></p><p>Dragons became bad-asses in 2E, with tail swipes and wing buffets in addition to the dragon's normal number of attacks, spells, and breath weapon.</p><p></p><p>2E first promoted the idea of different levels for humanoids. Not all Orcs were the same level.</p><p></p><p>2E also expanded weapon proficiency slots for special fighter attacks.</p><p></p><p>2E used and expanded upon the late 1E idea of using stats to roll skills. Non-weapon proficiency slots.</p><p></p><p></p><p></p><p>There's lots to applaud about the 2E game system.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 6867214, member: 92305"] I loved the AD&D 2E system. I've played that version more than any other, but that was all back in the day. We played an adventure about 5 years ago using 2E, but since then, we've been playing a version of 3E (which I quite like as well). 2E had Rate of Fire. So, throwing darts meant something. A person could throw 3 in a combat round, each doing 1-3 points of damage on a hit. 3-9 damage stacks up well against a longsword that does 1-8. Bows had ROF 2. New types of arrows were introduced (like doing more damage but having less range). And, bows meant for certain STR was standard. 2E had armor adjustments for weapons, so different weapons did better or worse damage against specific types of armor. A longsword may do more damage than a mace, but the mace will hit more often against a certain type of common armor. 2E had speed factors, which generally made slower characters with bigger, more unwieldy weapons, go later in the round, allowing faster characters with quicker, more easy to use weapons, to go earlier in the round. Dragons became bad-asses in 2E, with tail swipes and wing buffets in addition to the dragon's normal number of attacks, spells, and breath weapon. 2E first promoted the idea of different levels for humanoids. Not all Orcs were the same level. 2E also expanded weapon proficiency slots for special fighter attacks. 2E used and expanded upon the late 1E idea of using stats to roll skills. Non-weapon proficiency slots. There's lots to applaud about the 2E game system. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
what is it about 2nd ed that we miss?
Top