CreamCloud0
Hero
on the other hand that kind of thing is exactly what i don't like, the character has detected absolutely zero signs of deception and yet, oh so mysteriously, they have some secret sixth sense that causes them to still distrust this apparently honest NPC.That, BTW, is the sort of thing I very much do not like and what I do not do when I GM. If the NPC's deception beats the PC's insight that means that the PC does not detect signs of lying, but this doesn't mean they have to believe them. After all, the PC certainly knows that some people are very good liars!
honestly i think players shouldn't even know the results of their own contested rolls sometimes, because it gives them insight into the situation in ways they shouldn't have, oh, i rolled a 6 on my insight and the GM says they seem trustworthy, hmmm, i think my character might still be suspicious of them...

