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What is the #1 most important thing to remember about DMing?
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<blockquote data-quote="JamesonCourage" data-source="post: 5548110" data-attributes="member: 6668292"><p>Yeah, that other quote did confirm what I expressed exactly, didn't it?</p><p></p><p></p><p></p><p>As far as I can tell, if you change a rule, then "I dislike X" is hand in hand with "I prefer Y." Which was what I was trying to point out. Simply getting rid of a rule can be justified as "I dislike X." However, if you're going to change the rule, then "I prefer Y" is pretty much ingrained into the reasoning just as much as "I dislike X" is.</p><p></p><p>Which is why I was saying that it's basically impossible to find "I dislike X" as the sole reasoning when changing a rule. The original quote I was commenting on said the following: "any rule change should have a valid reason other than "I don't think X should work that way" or "I don't like how Y is described"". I was pointing out that all rule changes have reasoning beyond "I don't like X" after you questioned my statement. Up until that point, I sort of assumed that was a given.</p><p></p><p></p><p></p><p>I don't think either statement is necessarily true or false. I've definitely done both serious and casual analysis when it comes to "I don't like X; I will change it to Y" and to "is this change going to be more enjoyable for the group?" I think both should be analyzed with some amount of effort, personally, but I definitely think that the best rules are the rules that enhance the enjoyment of the game.</p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 5548110, member: 6668292"] Yeah, that other quote did confirm what I expressed exactly, didn't it? As far as I can tell, if you change a rule, then "I dislike X" is hand in hand with "I prefer Y." Which was what I was trying to point out. Simply getting rid of a rule can be justified as "I dislike X." However, if you're going to change the rule, then "I prefer Y" is pretty much ingrained into the reasoning just as much as "I dislike X" is. Which is why I was saying that it's basically impossible to find "I dislike X" as the sole reasoning when changing a rule. The original quote I was commenting on said the following: "any rule change should have a valid reason other than "I don't think X should work that way" or "I don't like how Y is described"". I was pointing out that all rule changes have reasoning beyond "I don't like X" after you questioned my statement. Up until that point, I sort of assumed that was a given. I don't think either statement is necessarily true or false. I've definitely done both serious and casual analysis when it comes to "I don't like X; I will change it to Y" and to "is this change going to be more enjoyable for the group?" I think both should be analyzed with some amount of effort, personally, but I definitely think that the best rules are the rules that enhance the enjoyment of the game. [/QUOTE]
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What is the #1 most important thing to remember about DMing?
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