Limper said:kibbitz I couldn't have said that better myself.
To the rest of the community.... is this all you got for the Limper?
That works for some groups, and not for others. I wouldn't be able to get away with running a game like that, at the moment. Not under D&D.I say too bad. Humans--or any other race--should be played because you have a particular character concept in mind--regardless of what the stat-bonuses, or stat-penalties may be.
SHARK said:
And for what? So that I can avoid having some frothing at the mouth uber-power-gamer never play humans, because the other races clearly have higher stats?
Black Omega--
Afraid I must disagree. Humans are tougher to do. They are the underdogs. But hardly boring.
You evidently need -alot- of escaping from reality.
I doubt you'd like Call of Cthulu d20 much.
At the same time, being able to wield a greatsword or fling a fireball has nothing to do with race.
You are missing out on some great worlds then.
The race can be the concept. You can play an elf or a dwarf and just add a little more. For a human you need to put more thought into background, personality and concept since being human doesn't give you that.
For most races their powers, and personalities are to a degree predefined.
And you then see two types. the sterotype. The dwarven fighter who likes ale. The elven wizard treehugger.
Or you see the anti-sterotype. These are even more special and cool because they go against set sterotype.
Being human is tough. They don't give you an automatic concept to build off of. They aren't the fastest, strongest or toughest. And they lack the cool special abilities every other race has.
Well,the most boring for you, yes. I've had alot of fun with humans in a supernatural world. This is very much a matter of individual taste.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.