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What is the best class for a single class only campaign?
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<blockquote data-quote="CleverNickName" data-source="post: 8350023" data-attributes="member: 50987"><p>A party of nothing but rogues? Sounds awesome! (And as before, PHB only, just because I like a challenge.)</p><p></p><p>Introducing: The Gun Show</p><p>A clandestine group of rogues who solve problems that the local law enforcement can't (or shouldn't) get involved in. Basically people come in with a "clock" (a delicate, complicated problem that needs solving), and the Gun Show will "fix" it for them. Think <em>A-Team</em> meets <em>Leverage.</em></p><p></p><p>In the "burglar" role:</p><p>Locke Featherfoot, the lightfoot halfling rogue (thief) with the Guild Merchant background. A locksmith by trade, and the owner/proprietor of "Locke's Clocks," the local clockmaker and curio shop. He is the "face" of the group, so he handles the business side of things: setting up meetings, arranging payment, greasing the proper wheels, and such. His store is actually the front and headquarters for this little band of heroes. His specialty is burglary, though, and he leads the group on missions that involve breaking and entering, recovery, and extraction.</p><p></p><p>In the "warrior" role:</p><p>Stok Red-Fist, the half-orc rogue (assassin) with the Soldier background. A retired drill sergeant from a rival kingdom's army, who turned against his corrupt officers and is now on the run. Stok is the "muscle" of the group, and spearheads the missions that require intimidation, shakedowns, or the skillful application of fists. When diplomacy fails, they call in Stok.</p><p></p><p>In the "healer" role:</p><p>Father Barry "Barrel" Crestwall, human (variant) rogue (arcane trickster), with the Acolyte background and the Magic Initiate feat (to gain access to cleric cantrips and <em>cure wounds.</em>) He is a deacon at the local Temple of Dawn and devout worshipper of The King and Queen of Light. He uses his position within the church to gain access to powerful allies, and the occasional healing potion or spell scroll. Barrel is the "networker" of the group, the one with friends in high places and eyes all over town.</p><p></p><p>In the "blaster" role:</p><p>Trigger O'Connell, tiefling rogue (arcane trickster) with the Pirate background. He was once a pirate of some notoriety, until he lost his ship to mutiny and barely escaped with his life. He is comfortable working with cannons, gunpowder, and other explosives, and he often leads the team on missions that involve sabotage, controlled demolition, or arson. If you need something exploded, Trigger is your guy.</p><p></p><p>In the "mage" role:</p><p>Felicity "Flint" Adoranis, high elf rogue (arcane trickster) with the Sage background. Like Barrel, she is a high-ranking member of the local Mage's Guild, and uses her position to keep tabs on arcane disturbances, shipments of magic items, and reports of dangerous creatures. She is the "brains" of this outfit, and leads the team on missions that involve the arcane.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 8350023, member: 50987"] A party of nothing but rogues? Sounds awesome! (And as before, PHB only, just because I like a challenge.) Introducing: The Gun Show A clandestine group of rogues who solve problems that the local law enforcement can't (or shouldn't) get involved in. Basically people come in with a "clock" (a delicate, complicated problem that needs solving), and the Gun Show will "fix" it for them. Think [I]A-Team[/I] meets [I]Leverage.[/I] In the "burglar" role: Locke Featherfoot, the lightfoot halfling rogue (thief) with the Guild Merchant background. A locksmith by trade, and the owner/proprietor of "Locke's Clocks," the local clockmaker and curio shop. He is the "face" of the group, so he handles the business side of things: setting up meetings, arranging payment, greasing the proper wheels, and such. His store is actually the front and headquarters for this little band of heroes. His specialty is burglary, though, and he leads the group on missions that involve breaking and entering, recovery, and extraction. In the "warrior" role: Stok Red-Fist, the half-orc rogue (assassin) with the Soldier background. A retired drill sergeant from a rival kingdom's army, who turned against his corrupt officers and is now on the run. Stok is the "muscle" of the group, and spearheads the missions that require intimidation, shakedowns, or the skillful application of fists. When diplomacy fails, they call in Stok. In the "healer" role: Father Barry "Barrel" Crestwall, human (variant) rogue (arcane trickster), with the Acolyte background and the Magic Initiate feat (to gain access to cleric cantrips and [I]cure wounds.[/I]) He is a deacon at the local Temple of Dawn and devout worshipper of The King and Queen of Light. He uses his position within the church to gain access to powerful allies, and the occasional healing potion or spell scroll. Barrel is the "networker" of the group, the one with friends in high places and eyes all over town. In the "blaster" role: Trigger O'Connell, tiefling rogue (arcane trickster) with the Pirate background. He was once a pirate of some notoriety, until he lost his ship to mutiny and barely escaped with his life. He is comfortable working with cannons, gunpowder, and other explosives, and he often leads the team on missions that involve sabotage, controlled demolition, or arson. If you need something exploded, Trigger is your guy. In the "mage" role: Felicity "Flint" Adoranis, high elf rogue (arcane trickster) with the Sage background. Like Barrel, she is a high-ranking member of the local Mage's Guild, and uses her position to keep tabs on arcane disturbances, shipments of magic items, and reports of dangerous creatures. She is the "brains" of this outfit, and leads the team on missions that involve the arcane. [/QUOTE]
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