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What is the best D&D Assistant Software for me?

BTW, I've tried out the Campaign Suite.

My verdict? Way too complex, difficult to understand, and does way too many things that I don't need it to do.

Probably an excellent piece of software if the DM doesn't want to have ANY paper in front of him and is playing on a laptop, but since I just need a program to create characters, monsters, and print stat blocks, it's just too in-depth. I have to sift through all the features I don't want to use in order to get to the few that I do want to use.
 

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This is really a fantastic thread ... thanks to everyone!

I'm in the middle of creating a 3-Realm campaign where each world has its own unique set of rules regarding magic, tech etc. I'm using Second World Sourcebook, Primal Order and Manual of the Planes for some design idea's but my poor brain is having a real tough time keeping everything orginized.

So for my own purposes I was looking for a tool that would help me with ...
-Campaign Orginization and Customization
-NPC & Monster Creation
-Adventure Creation
-PC Record Keeping

... and not necessarily for Combat Manager.

I am looking at a few programs, but since not all the free downloads enable you to see everything that the program can do, its a bit of a challenge to imagine which one is best for my needs.

Any thoughts or help would be greatly appreciated.
 

RolePayingMaster:RolePlayingMaster :
[Campaign Orginization and Customization]
For campaign-specific feats, classes, skills, spells etc, download official datasets, grab community ones, or enter your own.
If you like, tap into the most advanced RPG engine capabilities available.
Also, the Campiagn Encyclopaedia supports advanced, quality wordprocessing for pure notes on background, history etc

[NPC & Monster Creation]
Very advanced, including easy play with templates, and geenration by quick encounter lists or Jamis NPC generation. Wait a day on the latest update, for a huge new *Options* capability, to configure your system exactly the way you want it (control automatic generation of stuff like equipment, and configure how much detail you want in statblocks).

[Adventure Creation]
Notes facility as with Campaign Encyclopaedia, plus full mapping, locations, encounter groups (automatic EL calculation) and items. Either print it out, or play in-game with full combat manager, and options to output to a Player Window (current BattleMap zoom and player location description, and with general copy-paste capability.

[PC Record Keeping]
Add notes to any PC/creature with the very capable wordprocessing available. New option (after today) to include Notes (along with images) in the statblock or character record sheet.


[... and not necessarily for Combat Manager.]
There, but easily ignored.

In all, a fully integrated package, streamlined for either PC generation/management, DM game preparation, or In-Game play.
 

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